Forum Discussion

MasterJediBrian's avatar
6 years ago

Mother Talzin's unique: "Plaguebearer"

Either the wording in the descript should add, "but not when a unit dies", or it should give Mother Talzin 35% TM ANYTIME a unit falls below 50% health, including death. If the latter is too OP, perhaps Zombie could be the exception?

I mean if an enemy is at 5000, you do 4999 damage, you get rewarded. If you do 1 more damage (5000) and defeat the unit, oh so sorry!??

Personally, I'm ok with NS getting better. The Devs will decide.
  • I just want to have her leadership changed to revive a random NS ally at 51% health. That way through raid Traya's passive damage thing, paper NS drop below 50% health and grant Talzin 35% tm.
  • NotRealUltra's avatar
    NotRealUltra
    Seasoned Newcomer
    "BobcatSkywalker;c-2003630" wrote:
    "Ultra;c-2003614" wrote:


    When you kill a toon, the unique shouldn't trigger since it never fell below 50% health



    So u technically they never went below 50%. yet they died so they were at 100% at some point and they made it to 0% without going below 50% That's your take on this?

    I know it doesn't trigger but op is kinda right that it should in theory.


    First day playing SWGOH? It’s always been intended so it shouldn’t be right even in theory

    Deathmark won’t trigger if you kill any ally or adds before they are < 50% health. Darth Revan won’t equalize if you finish him in one shot with > 50% health

    Health loss isn’t a progression bar

    Someone at 1k health taking 100 damage goes straight from 100% to 90%

    It’s not 100% > 99% > 98% .... > 90%

    So yes, toons can go from 100% straight to KO and not trigger any of the health % related abilities
  • Vaderizer's avatar
    Vaderizer
    Seasoned Newcomer
    "MasterJediBrian;d-218268" wrote:


    I mean if an enemy is at 5000, you do 4999 damage, you get rewarded. If you do 1 more damage (5000) and defeat the unit, oh so sorry!??



    Your reward for taking an enemy to 0 health is the enemy dying.

    This is consistent with other "if unit falls below X health" mechanics. If you do enough damage to one-shot Darth Revan, he will not equalize health with his healthiest ally.

    Seems like it's WAI to me.
  • Its working this way long time ago.
    Same with royal guard and zaalbar's passive taunt.

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