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- apparantly this has always been the case, so they fixed the describtion to match the ability, instead of fixing the ability to match the describtion. It has been mentioned somewhere by a dev, don't know where anymore.
So it's not really a major shift, since it has been like this since the last update on resistance. - Jefferx_CANRising Newcomerhttps://forums.galaxy-of-heroes.starwars.ea.com/discussion/147644/content-update-12-6-2017#latest
Resistance Trooper: Ability description of "Guerilla Tactics" has been updated to correctly describe ability behavior. Ability functionality has not changed. - It’s not that big of a difference honestly. If Finn hits an exposed enemy with Takedown, he removes the existing expose and applies a new one, giving RT turn meter. Only difference really is if Poe’s taunt puts new exposes only on enemies who were already exposed.
"leef;c-1392357" wrote:
apparantly this has always been the case, so they fixed the describtion to match the ability, instead of fixing the ability to match the describtion. It has been mentioned somewhere by a dev, don't know where anymore.
So it's not really a major shift, since it has been like this since the last update on resistance.
When was this update? I used resistance for months up until October in arena, and I never once noticed this- Yup. Thanks guys. Completely missed it.
- scuba75Seasoned Rookie
"Tuftedpaper85;c-1392469" wrote:
"leef;c-1392357" wrote:
apparantly this has always been the case, so they fixed the describtion to match the ability, instead of fixing the ability to match the describtion. It has been mentioned somewhere by a dev, don't know where anymore.
So it's not really a major shift, since it has been like this since the last update on resistance.
When was this update? I used resistance for months up until October in arena, and I never once noticed this
It is very hard to notice with mulitple opponents. Where it really shows up is during an HAAT topple.
This gif was from 2 months ago
https://i.imgur.com/lq7v67Y.gif
Here is where it was orginally reported as a bug back in July
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/122950/resistance-trooper-not-gaining-tm
Props to @crzydroid for calling the "fix"They will now change text to say, "The first time an enemy becomes exposed ..."
Really with RJT they had to not fix it or you could get infinite TM loops. Which even if the loop can be broke by RNG they don't like to have. - It would be a big difference if it was only a 55% instead of everytime u added expose. Each expose is taken away and applied again per shot. Its only if rng resists it that it would re apply every time.
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