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- Phoenix -> Jedi -> Geos -> JKR -> DR -> Malak -> SEE
- Grogu_44704 years agoNew RookieSEE? Not SLKR?
- yeah, SEE just gives you way better teams on the way, and its way faster than SLKR, becouse you dont need to get the finalizer. and you only rly loose the raid soloing potential.
If you would want to go SLKR, its possible, but you kinda have to spend something around 18000 crystals to unlock the finalizer, to be similarly fast to SEE.
And i do value speed of aquisition a bit more with this path, as you do take a bit of time to get malak unlocked, so we kinda try to make up for that, so we can get a GL, before the shard is fully flooded by them. - Grogu_44704 years agoNew Rookie
"Arva;c-2257131" wrote:
yeah, SEE just gives you way better teams on the way, and its way faster than SLKR, becouse you dont need to get the finalizer. and you only rly loose the raid soloing potential.
If you would want to go SLKR, its possible, but you kinda have to spend something around 18000 crystals to unlock the finalizer, to be similarly fast to SEE.
And i do value speed of aquisition a bit more with this path, as you do take a bit of time to get malak unlocked, so we kinda try to make up for that, so we can get a GL, before the shard is fully flooded by them.
I see. I just think raid soloing is a big thing. Also, you farm Finalizer ships as starter ones and SLKR toon reqs whilst gearing for Malak - Grogu_44704 years agoNew Rookie
"Intimmydation;c-2256936" wrote:
I’m thinking of building out a farming guide for new players f2p and incorporating the new starting characters.
Would be good to get a few of us to work on it together with a detailed farming plan for each energy / store and how to progress at different stages.
In general I don’t think much changes, still should focus on GEOS but makes going into Padme directly after easier since you can level Ahsoka and JKA as you go.
Also I’d probably have Imperial Troopers as an earlier team as well
I can see IT being a decent starter team cos of free Dark trooper and Gideon + when u start with Hoth TB DS they’re needed for IPD + the 2 ABs - So, for me, the best early fleet path is Geos + Vulture Droid, this comp is stupidly strong early, and should secure you a top 10 fleet spot for quite some time. And it transitions greatly into a malevolence fleet.
So that leaves us with needing 2-3 more ships for the zeta challenge. Dark Side you do get the Tie Fighter to 5*, and if you do one reset on vulture droid for the first month, you should at least get it to 4* till 78. So we need 2 more ships for the zeta challenge itself at 5*, and id just do ahsoka and consular, as they show up in the GW and Fleet store very often, thus are the easiest to get. Wouldnt put any gear/and levels into both the pilots and ships though.
As you can see, there is 0 of he ships you need for SLKR in that plan, the only one you could consider is the silencer, but you might not have the cantina energy to get him before 78, with having to farm Ezra, Hera, Soldier and Spy before, and also kinda wanting to start on t3m4, Mission vao, and then at 83 the GBA.
Then, xanadu blood, command shuttle and HT are all non accelerated farms, and you cant start them early, becouse youd give up on your character farming, that you need to do, to get JKR, DR and Malak as soon as you can.
And then, when you can start your GL farms, you need to fully farm thoose ships, and then wait a few more months to get the finalizer itself. That just delays SLKR quite a bit, unless you just buy the finalizer shards for crystals.
Meanwhile, while going for SEE, you get IT, that will open you up to two assault battles, give you a great CPIT team, and in general are a super good team. You also get a EP Team, and a relic vader. all thoose help you greatly in GAC etc.
For the raid soloing aspect, it only matters, if you cant get top 10 otherwise. This path sets you up with JKR and Troopers, and both are great teams for HSith, that might together get you a top 10 slot, depending on your guild obviously. so it might not even matter, that you cant solo stuff with SLKR - Grogu_44704 years agoNew Rookie
"Arva;c-2257197" wrote:
So, for me, the best early fleet path is Geos + Vulture Droid, this comp is stupidly strong early, and should secure you a top 10 fleet spot for quite some time. And it transitions greatly into a malevolence fleet.
So that leaves us with needing 2-3 more ships for the zeta challenge. Dark Side you do get the Tie Fighter to 5*, and if you do one reset on vulture droid for the first month, you should at least get it to 4* till 78. So we need 2 more ships for the zeta challenge itself at 5*, and id just do ahsoka and consular, as they show up in the GW and Fleet store very often, thus are the easiest to get. Wouldnt put any gear/and levels into both the pilots and ships though.
As you can see, there is 0 of he ships you need for SLKR in that plan, the only one you could consider is the silencer, but you might not have the cantina energy to get him before 78, with having to farm Ezra, Hera, Soldier and Spy before, and also kinda wanting to start on t3m4, Mission vao, and then at 83 the GBA.
I did the same, but you can get Silencer, and prioritise it over the Geos since Phoenix is starter team. But I get u there. I’ll do a bit of thinking and come back to ya.Then, xanadu blood, command shuttle and HT are all non accelerated farms, and you cant start them early, becouse youd give up on your character farming, that you need to do, to get JKR, DR and Malak as soon as you can.
And then, when you can start your GL farms, you need to fully farm thoose ships, and then wait a few more months to get the finalizer itself. That just delays SLKR quite a bit, unless you just buy the finalizer shards for crystals.
Xanadu, Command, HT would be = 300 energy. JKR, DR = 400 fleet energy + 200 normal.
I’m going to elaborate later.Meanwhile, while going for SEE, you get IT, that will open you up to two assault battles, give you a great CPIT team, and in general are a super good team. You also get a EP Team, and a relic vader. all thoose help you greatly in GAC etc.
CPit is far away … forget it. Otherwise I agree here.For the raid soloing aspect, it only matters, if you cant get top 10 otherwise. This path sets you up with JKR and Troopers, and both are great teams for HSith, that might together get you a top 10 slot, depending on your guild obviously. so it might not even matter, that you cant solo stuff with SLKR
This is true ig. But if ur guild has >10 SLKRs?
It’s 20:09 here, so tomo afternoon I have time and will make my response more detailed - Geos are far superior to Phoenix in every way. The only reason to farm Phoenix is for thrawn and EP.
Tarkin with geos/seps is a great starter ship fleet. Once you can get Mal they become a great end game fleet as well. Far less resources than neg/galactic republic, although padme is still a great team. - I think the best way is to go:
Geos first - focus on fleet. I will say that again. Focus on fleet. If you do this, you can get top 10 fleet arena. I've seen it happen multiple times.
Then work on a Padme team - you can take them as high as you want gear-wise depending on your goals. From here you can get basically whatever you want - a GL, Revans, anything really. - Grogu_44704 years agoNew Rookie
"Intimmydation;c-2257402" wrote:
Came across the spreadsheet someone put together, I think it's a good format that can be used but needs to be modified quite a bit.
Looks cool. Will check out in an hour"Intimmydation;c-2257401" wrote:
"Arva;c-2256952" wrote:
Phoenix -> Jedi -> Geos -> JKR -> DR -> Malak -> SEE
I think the first part of this from PS through Geos is set, but would be good to then have 2 options for the next path...and try to see what is more efficient / best payoff for cost.
Path 1: Go straight into Padme after Geos.
- You will have 4/5 of the team right away (Padme, JKA, Ahsoka and GMY). GK may be a bit off depending how your guild situation is, but can use Fives as a placeholder
- You don't have to farm up the 2x OR teams on this route and so have your Cantina energy for full Geo focus and potentially Moff Gideon
- Can work on a Troopers team after your Geo character farms are finished
- Can get Ahsoka & Umbarran as your other 2 ships as they are easy store purchases and you will have their
- Geo as main fleet to start with GR as 2nd, and can decide between Nego & Malo later
- Downside: You canibalize the Jedi team you had
Path 2: Go the JKR > DR > Malak route after Geos.
- Two very strong teams that will serve well across many game modes for a long time
- Downside: No further fleet synergy
- Downside: Lots of farming to unlock for 2 teams you won't really use much after, and may hinder your gear farming speed
Then after either of these, I'd say SEE is the way to go as f2p.
Though I may say go for Path 1 of Padme first, followed by Path 2, and then into SEE.
I agree here, and after some thought, I'd go SEE too here. Finalizer ship farm would be my plan after SEE though."Old_Ben12345;c-2257491" wrote:
I think the best way is to go:
Geos first - focus on fleet. I will say that again. Focus on fleet. If you do this, you can get top 10 fleet arena. I've seen it happen multiple times.
Then work on a Padme team - you can take them as high as you want gear-wise depending on your goals. From here you can get basically whatever you want - a GL, Revans, anything really.
I agree with fleet focus, but Hera/Ezra 7* doesn't take long. On my account, I got the 3 geos 5*, and Hera/Ezra 7* by lvl 70 without using Fleet Store currency.
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