Forum Discussion
- Phoenix -> Jedi -> Geos -> JKR -> DR -> Malak -> SEE
- yeah, SEE just gives you way better teams on the way, and its way faster than SLKR, becouse you dont need to get the finalizer. and you only rly loose the raid soloing potential.
If you would want to go SLKR, its possible, but you kinda have to spend something around 18000 crystals to unlock the finalizer, to be similarly fast to SEE.
And i do value speed of aquisition a bit more with this path, as you do take a bit of time to get malak unlocked, so we kinda try to make up for that, so we can get a GL, before the shard is fully flooded by them. - So, for me, the best early fleet path is Geos + Vulture Droid, this comp is stupidly strong early, and should secure you a top 10 fleet spot for quite some time. And it transitions greatly into a malevolence fleet.
So that leaves us with needing 2-3 more ships for the zeta challenge. Dark Side you do get the Tie Fighter to 5*, and if you do one reset on vulture droid for the first month, you should at least get it to 4* till 78. So we need 2 more ships for the zeta challenge itself at 5*, and id just do ahsoka and consular, as they show up in the GW and Fleet store very often, thus are the easiest to get. Wouldnt put any gear/and levels into both the pilots and ships though.
As you can see, there is 0 of he ships you need for SLKR in that plan, the only one you could consider is the silencer, but you might not have the cantina energy to get him before 78, with having to farm Ezra, Hera, Soldier and Spy before, and also kinda wanting to start on t3m4, Mission vao, and then at 83 the GBA.
Then, xanadu blood, command shuttle and HT are all non accelerated farms, and you cant start them early, becouse youd give up on your character farming, that you need to do, to get JKR, DR and Malak as soon as you can.
And then, when you can start your GL farms, you need to fully farm thoose ships, and then wait a few more months to get the finalizer itself. That just delays SLKR quite a bit, unless you just buy the finalizer shards for crystals.
Meanwhile, while going for SEE, you get IT, that will open you up to two assault battles, give you a great CPIT team, and in general are a super good team. You also get a EP Team, and a relic vader. all thoose help you greatly in GAC etc.
For the raid soloing aspect, it only matters, if you cant get top 10 otherwise. This path sets you up with JKR and Troopers, and both are great teams for HSith, that might together get you a top 10 slot, depending on your guild obviously. so it might not even matter, that you cant solo stuff with SLKR - Geos are far superior to Phoenix in every way. The only reason to farm Phoenix is for thrawn and EP.
Tarkin with geos/seps is a great starter ship fleet. Once you can get Mal they become a great end game fleet as well. Far less resources than neg/galactic republic, although padme is still a great team. - I think the best way is to go:
Geos first - focus on fleet. I will say that again. Focus on fleet. If you do this, you can get top 10 fleet arena. I've seen it happen multiple times.
Then work on a Padme team - you can take them as high as you want gear-wise depending on your goals. From here you can get basically whatever you want - a GL, Revans, anything really. - ofc, allways down for it
- It's not as clear cut anymore what the best starting route is, expecially with the early game node changes.
Things are definitely going to heat up when Moff Gideon and Dark Trooper hit the accelerated farm list. At 1 hard per pull they aren't quite preferred yet over going for something like Geos or Phoenix. - I'm thinking
Phoenix > empire > darth revan/malak for arena.
Then geos> padme for ds and ls tb.
Tarkin ds fleet > negotiator for ships you already farm most gr characters needed for padme anyway.
Ns p3 cheese team on the side for high str dmg (way cheaper than slkr)
As for the first gl. See is the easiest. Slkr just is too long with the finalizer. Glk may be an option depending on how kit and the 3rd set of req. If you farm geos early, you could get wat within about 6 mos if you get in a ds geo focused guild.
A few things subject to change. If maloveloence is req for nightfall vader and he isn't ridiculous to get, going for malevolence first may make sense. I am assuming that GLK will be a viable option and going negotiator first sets you up for that. - Grogu_4470New RookieSEE? Not SLKR?
- Grogu_4470New Rookie
"Arva;c-2257131" wrote:
yeah, SEE just gives you way better teams on the way, and its way faster than SLKR, becouse you dont need to get the finalizer. and you only rly loose the raid soloing potential.
If you would want to go SLKR, its possible, but you kinda have to spend something around 18000 crystals to unlock the finalizer, to be similarly fast to SEE.
And i do value speed of aquisition a bit more with this path, as you do take a bit of time to get malak unlocked, so we kinda try to make up for that, so we can get a GL, before the shard is fully flooded by them.
I see. I just think raid soloing is a big thing. Also, you farm Finalizer ships as starter ones and SLKR toon reqs whilst gearing for Malak
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