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8 years ago
"angrythumbs;c-1349184" wrote:"Bulldog1205;c-1349175" wrote:"Tothebar;c-1349166" wrote:
How does the air strike not affect the toons? Usually it takes out my whole squad.
It does massive damage against unbuffed allies. This is why Initiate is a must, because she gives crit chance up for 3 turns.
that is why I was thinking of leia in for talia and acolyte in for initiate. Leia provides group buff so everybody does not die, acolyte (mine) is well geared at g12 and can help w/ dps. but if the point is to have 2 toons die repeatedly to get basically all the dps from ventress, then I could see why it would be better to have initiate.
I could also see a team with MT (l), zVentress, OD, initiate and r2/leia/z raid han as 5th slot to give a gaurantee buff to survive the air strike
My Acolyte is also G12, but it was better to leave her out. I want her spot to die, and Acolyte is impossible to kill without waiting on the top turret. NS can only be revived every other turn, so if you only have 1 die you aren’t getting a Rex/assist/death on every basic. It’s closer to every other. That’s a lot of missed offense. Same with subbing out intimate for someone else. They won’t call assists, so you lose almost 1/3 of your assists.
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