Forum Discussion
- I’ve seen the same thing happen, not sure what’s going on, but the mechanics aren’t working as written
- You sure it’s not just the part in the parentheses here:
“(ZETA): When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is revived with 50% Health and called to Assist, then the revived ally is immediately defeated unless an enemy was defeated (the revived ally can't be revived by this effect again until the end of the next turn).” - No I've seen it too, sometimes I'll use a basic and a NS or 2 will revive, just stand there, and then die again. I know its not a glitch in the attack animation because no damage is registered. Then next turn the other one (or 2) will revive and attack. And even a few times where all 3 would revive, only 1 would attack, the next turn all 3 would revive again and a different NS attack
- How do more than one revive? The way it reads only is random nightsister ally is revived and if an opponent is defeated it stays revived. I don’t see how nightsister teams should be getting more than one revived on one basic which happens to me all the time.
- scuba75New TravelerThere is a bug with na. She uses her basic twice while stealthed. So 2 revive but only one attacks. Dev haven't said which part is the bug other than it is bugged.
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