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Between_The_Bam's avatar
7 years ago

Nightsisters not OP

So I probably shouldn’t be doing this since I enjoy running a nightsister squad. But seriously people. Everyone complaining. This team has plenty of weaknesses. Jyn lead, Baze/chirrut and any attackers. Veers led imperial teams. Zaul lead teams. Went against a team that wrecked me kenobi captain Han r2 and two AOE attackers. Any team with chirrut or captain Han will wreck talzins plague debuff making it near worthless. AOE will make short work of a fairly low health nonexistent defense nightsister acolyte. Most people mod their acolyte 4 Crit Damage 2 Crit Chance with emphasis on offense so she will drop fast to AOE. Nightsister team in general is really squishy. If Daka/ventress unique is zetad it just means you have to make the most of the windows after you kill zombie so they don’t stack too much health/damage. It’s called strategy. I feel like most of you have been so spoiled by the reign of thrawn/cls/kenobi that you forgot what strategy even means. Try mixing your squads up before complaining on the forums that a team is op. Nightsisters are very easy to deal with if you are willing to change your lineup. If you are dead set on running cls/raid Han/wiggs/fill... than be prepared to lose to nightsisters. Either avoid them in arena (like I do to many squads with my nightsister lineup) or adapt, and add some AOE/constant heals/health steal to your squad to face them.
  • "skywhopper;c-1413562" wrote:
    KRU-lead FO is also a strong counter to plague. I feel like they are trying to inject more rock-paper-scissors action into arena, which is probably the only way to ensure more variety. Troopers/FO/R1 kills NS kills JTR kills GK/Zarris kills Titans kills Troopers/FO/R1.


    empire kill everything :D :D :D
  • "DarthScott;c-1413900" wrote:
    NS are not overpowered on defense. However they are on offense because the AI does not handle fighting NS zombie well. If they made the AI never choose to target zombie when another NS is present, and zombie isn't taunting, then it would be fine.

    As it is now, because of the **** AI's handling of a character that has virtually infinite health, very bad NS teams can win on offense against teams they have no business defeating. Basically zombie is the character the AI fights against the worst of all characters in the game.


    I can somewhat agree with that. Quite often this happens. Although, there have been many times where AI targets Daka first as well. It’s somewhat RNG based which is kind of the essence of swgoh arena anyways. I wouldn’t say making the AI never target zombie would make things healthier. I mean zariss teams heal up off of poor AI targeting. AI still target characters with counter like dooku. AI waste debuffs when enemy has cleanse/tenacity up. That’s just kind of part of the game at this point.

    The only thing about AI that really needs to change is target priority being more random, rather than prioritizing low power/gear targets. That in itself would solve a lot of what you are talking about.

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