Forum Discussion

ninjah9's avatar
7 years ago

Nightsisters w/Zaalbar

I'm currently working on my nightsisters, but have been a little bummed seeing how vulnerable they are to imperial troopers. I have been thinking about possible solutions to this problem. One seems to be replacing the zombie with Zaalbar. With an Asajj lead as they constantly fall below full health gaining tm and easy heals, this could also trigger big z taunts constantly (possibly more than zombie). Big z could also be healed multiple times on top of his own high health steal. It seems to me the troopers biggest advantage over the ns is from the zombie constantly dying, feeding them crazy turn meter. If replaced with big z this would shut down half of their advantage and provide the ns room to counter the troopers. Has anyone tried this?
  • It's the AOE that wrecks NS more than the TM gain . Snow , starck ,veers ,death all have a AOE both starck and death dispels and snow and veers hits hard ,snow able to AOE every turn

    Even my Gar Saxon lead kills NS
  • Thats what I was going to say too. Yes, big Z is better than zombie. So? Still, all the aoe teams (imp troopers, ep, traya, scoundrel, bh etc) will still auto beat ns. Therefore I would recommend not to continue with that team.
  • "Roopehunter;c-1649317" wrote:
    Thats what I was going to say too. Yes, big Z is better than zombie. So? Still, all the aoe teams (imp troopers, ep, traya, scoundrel, bh etc) will still auto beat ns. Therefore I would recommend not to continue with that team.


    It a top team for Sith raid though, so not wasted.
  • Try Nest instead of big Z instead of Archer. She has mass daze, which neutralize troopers...
  • From what I'm hearing the aoe alone shreds this team, not the tm so nest wouldn't really help. If the AI was smart enough I could savage really helping because most of the troopers have a low health pool. The one thing that annoys me about this game, defense is basically meta or bust. Unless your going to lay trickery traps in tw. Would be cool if you could set your defensive team to prioritize specific units i.e (support, tank, attacker, healer, leader, etc.)