Forum Discussion
9 years ago
"SpeedRacer;c-1149021" wrote:"GoodyearStrikesBack;c-1148824" wrote:
I don't think anyone judged the pass too soon. I see thrawn in my arena, and he's not on empire teams. Hes on chaze/GK teams. Thrawn should lose 20% of his stats for every rebel ally. He isn't here to destroy chaze, he's here to join them. All thrawn does is provide them yet another way to keep their DN alive to destroy you.
Most of the thrawns I am seeing are behind another lead that isn't empire. So someone has a young easy shard. But throwing thrawn on an empire team isn't fixing anything. Not to mention the mass rise in Zqgj teams I am seeing now. So much for empire pass.
Agreed!!
Besides, Thrawn leadership is to counter empire it self, since it gains TM when suffer a debuff, this is so wrong!! It should gain whenever an enemy clean or trigger tenacity up, it's backwards. It's simple bad design or they made him weak against rebels on purpose, wich is the most probable idea.
Empire pass was average. U can beat the current meta with empire squad, maybe yes, but you need them fully maxed+zeta, count on good rng so with luck will be manageable. On the other hand, rebel squad players continues to just click auto play and wait for the slaughter.
This is so incorrect it's sad. I can auto any triple cleanse squad with my empire team and only lose a toon if it doesn't kill Dn soon enough. With manual play I can finish full protection. This is with a Tarkin lead too so it's not like I'm just protection healing in garbage time.