Forum Discussion
6 years ago
"Cardiff0;c-1972247" wrote:
Tbh most of these comments are super unrelated to OPs point and unhelpful and that’s why he is having to say the same thing over and over. These forums can be really unhelpful sometimes apart from direct questions which are hyper efficiently answered by a lot of helpful people.
I think the problem is in the game design. I think this was an unforeseen team that is unintended and actually super powerful in arena. The game balance is not in control and it’s not their intention to have undergeared teams beating top tier teams, but with a whole game of kits, the characters are what they are and certain unforeseen exploit type teams are bound to come up. I don’t think there’s much that can be done at this point and there’s no controlling the situation.
Also people are saying that other teams destroy this team and it’s a hard counter to DR, and I could be wrong but tbh, I’ve not really seen that. I went up against droid squads with my g12 jkr and padme lineups and got trashed. With ipd zeta you can’t get buffs, so no crit immunity and GG smacked all my toons in one. Ironically the only squad I beat it with was my g12 DR. That’s what I use against it now, haven’t tried many others. I don’t see how it’s a hard counter to DR. There’s nothing about dr that makes this a particular hard counter for that team, and it certainly wasn’t intended. It’s just a superpowered team that beats DR on offense. The lineup is superpowered against anyone. Huge hits from GG and you can’t target him so he will get more huge hits especially with the ai not targeting t3. The opening hit alone is like 90k aoe I think, and you get that every time they wipe out a droid. A couple of those will wipe out pretty much any team and you will always have the team going first doing its opening damage at the beginning.
Again it’s not intended it’s just a team that got thrown together because the kits meshed into something that works in an off brand haphazard way. I understand OP’s complaint and I do think it’s an accidental result of poor game design but there’s nothing that can be done to control it at this point.
How do you know it wasn't an intentional counter.
And it is quite easy to beat on defense if you know what you're doing.
I use ep, traya, sion, nihilas, and dark bastilla.
The team is tanky enough at g12 to rarely lose anyone if the enemy gg goes first and uses an aoe. Once I go, I have fear, an aoe dispel to remove the taunt, a mass stun to help control gg, isolate, and anhilate when I'm ready to kill gg. It's a pretty easy win against an r7 gg.
The strategy is pretty simple. Remove the taunts, keep fear, stun, isolate, and any other imobilizing debuffs on gg when possible. Play around with others while waiting for anhilate. Try not to kill anyof them but it's not required to win. Typically you can survive 3 or 4 aoes before you die. And nihilas gets stacking health for any debuffs on traya or sion so I've never had him taken out. And realistically you can have just nihilas survive. Annihilate gg and clean up on his own.
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