Forum Discussion
8 years ago
hey @Lugo - thanks for another interesting team comp for the tank raid!
I had a few trials runs earlier with an admittedly lowish gear and badly modded team (but with almost all max abilities). At the start the team seems to work great and I can see how it has potential, but the trouble I ran into every time was my toons gaining TM and then leaving stealth too quickly so they could then be targetted when countered.
How do you avoid this? Or is it about how you set up the mods on your team (e.g. should r2 be much faster than everyone else to ensure he can get his stealth off regularly?)
I couldn't last long enough because of this issue to score big damage.
I had a few trials runs earlier with an admittedly lowish gear and badly modded team (but with almost all max abilities). At the start the team seems to work great and I can see how it has potential, but the trouble I ran into every time was my toons gaining TM and then leaving stealth too quickly so they could then be targetted when countered.
How do you avoid this? Or is it about how you set up the mods on your team (e.g. should r2 be much faster than everyone else to ensure he can get his stealth off regularly?)
I couldn't last long enough because of this issue to score big damage.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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