"Ultra;c-1862430" wrote:
"EventineElessedil;c-1862420" wrote:
I hate Dooku. Now I have to hate Dooku more. Bummer I just spent a zeta on Padme, hope it wasn't in vain.
i have a zeta on dooku and it still feels lackluster with the 15% up (10% previously). He has a base protection of 20k so he’s not healing much (1000 more) and his total health and protection is 40k, very easy to DPS through.
They also decreased his TM gain (non-zeta)
I’m interested in seeing if his base stat values were upped tho
But if you think about it, he has a chance to attack twice. So since it's worded the way it is, shouldn't he potentially get +30% turn meter and +30% protection back. If you keep attacking him, he is gonna come back stacking those numbers over and over.
Now think about it with GunRay lead. Or even just GunRay ability to call separatist ally to assist. That's stacking it again. They can't make it a decent number because then he gets to be a hard sucker to bring down. I think, for once and maybe only once, that CG might have something right on these numbers. Every round in between dooku's turns, he could be gaining so much protection back while stunning and/or ability blocking someone.
I think he needs testing with GunRay before we hate the small number change...plus surely a stat change as well.