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6 years ago
Original Poster, as to your original question, how best to split them up.... well, you obviously have your two leaders in KRU and Phasma. Honestly, you can’t really go totally wrong with any five FO under KRU, so experiment in GW and have some fun. Of those two leaders, Phasma has a better universal lead for Frankenstein teams, and I’ve played extensively through Galactic War with fun teams under Phasma. I don’t know who you have geared and leveled, but here are some ideas (assuming 3 FO under Phasma + 2 more)
Ewok Scout and Ewok Elder are great under Phasma. EE gains turn meter on Basic attack and grants TM to other allies on basic, and ES removes TM on basic attack. Those are powerful mechanics that really add up when assists are frequently called, plus EE heals and cleanses your team and ES actually hits pretty hard.
Geo Soldier and Sun Fac work great under Phasma. Geo Soldier gains 50% TM on basic when he crits (tons of advantage under Phasma), and Sun Fac taunts, counter attacks, and dispels on his basic. Again, powerful mechanics on basics that add up when they’re called to assist. Also, GS has his own assist special attack, just adding to the carnage.
Old Daka and Asajj Ventress work well together under Phasma. Both these characters stun on their basic attack, and you can VERY quickly stunlock and opposing team. Daka has revive and heal, and AV dispels as well.
I hope this helps. Here’s a photo of my KRU, I take some pride in my FO teams. I’m currently running KRU, FOST, Zylo, FOX, FOTP as a defensive team in TW/GA and using Phasma, sfFOTP, FOO, Geo Sol, Sun Fac as an offense team with lots of luck.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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