Forum Discussion
9 years ago
Taunt or make unique "gain X% turn meter when enemy dodges or you dodge" the later would be more powerful but a taunt wouldn't break him...example...once he takes dmg taunt, since he has lost the su/ou. Thats not a nerf to his unique, but rather a insurance policy...if you ignore him he is a capable of 5k+ hits, if you wanna hit him...then you taunt and make dang sure you soak up some aggression. Would offset RG. And a 100/RG on a team would = if not better any healer/daka combo making 100/RG + 3 attackers one of the preferred arena methods.
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