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AttilatheStun's avatar
AttilatheStun
Seasoned Newcomer
6 years ago

Simming 2 at a Time?

I saw someone somewhere saying that if you use your sim tickets 2 at a time instead of all at once, you're more likely to get the items you want because of the way the algorithm works. Seems weird to me, does anyone know if this is true or total BS?
  • "Dar_Penthar;c-1962563" wrote:
    "Dar_Penthar;c-1962560" wrote:


    Another skeptic.... don't you know by now that everything everyone says on this forum is true? Also 3 sims at a time is best


    Oh I also forgot to add that if you sim with your eyes closed it adds 10% to RNG in your favor



    I tried this and accidentally bought a vault instead.
  • I always try for 2.5 sims at a time, I used to do 1.75 but this seems to work better.
  • "CCyrilS;c-1961784" wrote:
    That's garbage. Odds don't change based on number of tries.


    Not only is it garbage, it causes massive lag for everyone else during double drops events. Every time I sim a node, I get to stare at the spinner for 10-30 seconds before I get my rewards. Simming 2 or 3 at a time is utter madness when there is already too much database traffic as it is. I really wish people would stop this nonsense.
  • "Jarvind;c-1962208" wrote:
    You'll get more "satisfying" results because you won't get any of those times where you sim x10 and hit a zero on whatever you were shooting for. But over time it's the same either way.


    I even disagree with this. I hate getting 0 five times in a row. I'd rather get 2/20 one time.
  • "TVF;c-1962231" wrote:
    "Darth_DeVito;c-1962223" wrote:
    "CCyrilS;c-1961784" wrote:
    That's garbage. Odds don't change based on number of tries.


    Not only is it garbage, it causes massive lag for everyone else during double drops events. Every time I sim a node, I get to stare at the spinner for 10-30 seconds before I get my rewards. Simming 2 or 3 at a time is utter madness when there is already too much database traffic as it is. I really wish people would stop this nonsense.


    What


    Many many sim requests at same time make big server lag.
  • I think its more like, the Relics Update makes for big server lag.

    Mine has been horrible since the patch & there are many complaints about the same in guild chat & on these forums.

  • There is a build in mechanism that if you get more than what you should, it stops you getting more. When time has passed you are able to get more. There is also one built in where it gives less, eventually its all the same,
  • "Waqui;c-1962426" wrote:
    "Darth_DeVito;c-1962310" wrote:
    "TVF;c-1962231" wrote:
    "Darth_DeVito;c-1962223" wrote:
    "CCyrilS;c-1961784" wrote:
    That's garbage. Odds don't change based on number of tries.


    Not only is it garbage, it causes massive lag for everyone else during double drops events. Every time I sim a node, I get to stare at the spinner for 10-30 seconds before I get my rewards. Simming 2 or 3 at a time is utter madness when there is already too much database traffic as it is. I really wish people would stop this nonsense.


    What


    Many many sim requests at same time make big server lag.


    .... Or it could be a local problem in your end.


    It's always during double drops and then only during European afternoon and evening hours. I'm pretty sure that's not on my end.