Forum Discussion
9 years ago
"DarthMasterShawn;78212" wrote:
I'll add here that Poe does really take a lot of fun out of it. I started running him to see. He is very helpful. Here is the thing. If both teams have Poe the team whose Poe goes first wins almost always. I've done now over 2 dozen Poe vs Poe fights in PVP this week. I never lost when mine went first. I only won once when mine did not. Nearly twice came down to 1 hit with each having 1 toon. I've found if the other Poe goes first yours is several turns behind which sets you way behind. It has lessened the fun and even much strategy as now it is more luck of the Poe draw. I spent much resources gearing up Poe, but I agree with the sentiment I'd like him fixed.
I wouldn't mind if he was fixed - I'm of the opinion we shouldn't change stuff in general yet as it's too early, but I've been prepping for him to be adjusted. For this level cap and for the broader roster and for the broader player base..I can see him getting adjusted being reasonable. You'll still need to prep for these fast teams though with high DPS - removing Poe from the game won't do anything to change the fact that you can put together an insanely deadly team of turn 1 and turn 2 toons. You can be very potent with no Poe going all turn 1: GS, Rey, Dooku, Sid, Leia. That's a very potent squad. Then right in turn 2 you have FOO that has meter control like Poe, you have Poggle and his O up, Daka and all her RNG / stuns / revives, etc, and QGJ for example with his powerful assists. To think that a Poe nerf won't still require people to build different styles of teams to combat speed and damage is incorrect. Nerfing FOTP will accomplish hardly anything at all either as he's slow - so without Poe he will fade away anyway as he gets totally lost in the speed race.
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