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"Eddiemundie;c-1756158" wrote:
Max TFP and mod poe to be one step slower. Use tfp special on Mil. Falc. Then, use poe special. Falcon is gone.
What’s a hand falcon btw
Hand Falcon? Maybe it's a Falcon Punch!"Eddiemundie;c-1756158" wrote:
Max TFP and mod poe to be one step slower. Use tfp special on Mil. Falc. Then, use poe special. Falcon is gone.
What’s a hand falcon btw
A maxed MF vs a maxed TFP, This will only work if TFP crits. Under a Chimaera lead there is a 55% chance of landing a critical hit. This is not a reliable method unless you are going up against weaker Falcons."John_Matrix1985;c-1756146" wrote:
Thrawn lead with geo soldier/spy and HT
Absorb first hit
Your HT targets the other ship and gains taunt.
Use Chimaera buff special not AOE.
At this point their HT should have no protection up and have defence down from Chimaera. SPY special and soldier special should take out HT in 2 shots.
After that keep taking out their reinforcements. Bring in Sun Fac for dual taunts
Cassian's U-Wing is your best bet, but until I have all those reinforcement materials ^^^this^^^ is what I've been doing and it's really not that bad. Home One's ultimate is fine and all, but it pales in comparison to Chimaera' or Executrix's. You can punch right through reinforcements real well. I've been using Asohka's fighter for a while now and her 50% TM when the enemy reinforces just comes in so helpful when combined with her special's cooldown being immediately reset.- Thrawn lead with geo soldier/spy and HT
Absorb first hit
Your HT targets the other ship and gains taunt.
Use Chimaera buff special not AOE.
At this point their HT should have no protection up and have defence down from Chimaera. SPY special and soldier special should take out HT in 2 shots.
After that keep taking out their reinforcements. Bring in Sun Fac for dual taunts - Max TFP and mod poe to be one step slower. Use tfp special on Mil. Falc. Then, use poe special. Falcon is gone.
What’s a hand falcon btw "Eddiemundie;c-1756158" wrote:
Max TFP and mod poe to be one step slower. Use tfp special on Mil. Falc. Then, use poe special. Falcon is gone.
What’s a hand falcon btw
I believe they call it a typo.- maximumbanana18New Spectator
"Huatimus;c-1756161" wrote:
"Eddiemundie;c-1756158" wrote:
Max TFP and mod poe to be one step slower. Use tfp special on Mil. Falc. Then, use poe special. Falcon is gone.
What’s a hand falcon btw
Hand Falcon? Maybe it's a Falcon Punch!
Typo, typing on my phone sorry guys..
Although I think I’m going to call the ship falconpunch (all one word) going forwards..
Has anyone tried geos and thrawn against 7* falcon? - If I didnt have the falcon, id try 3 damagers who all come before falcon.
Preferably a cap ship that also goes before falcon, calling assist(s).
The logic is that you have like 3-6 hits on the falcon, before he can put up his evasion buff.
If its dead, you probably win it for sure, because all the rest of the lineup will be rebels, and without falcon, the rebels are pretty bad.
If anyone tries this, id appreciate if youd report back how it went. - The only guy in my shard running falcon + ht + rebels under akbar has only moved from 1st to 2nd for the past 3 days. The only one who can beat it uses ht+bugs under thrawn. No one else can defeat it, falcon or no falcon themselves. I haven’t even tried, already struggle against falcons in suboptimal lineups.
- Call in cassian's uwing whenever you want to kill it to take off all buffs including the falcon's unique buff and any ship that hits hard like fotfp.
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