Forum Discussion
8 years ago
I don't think you can code it to be optimal. Say for example, people seem to want it coded to restore protection first, but to what extent? So let's take raid Han, he leads off match and does some damage to 1 toon. Now it's the AI's hYoda turn...do you want him to use the special with only 1 ally having some protection missing and everyone else at full? That's seems really wasteful as the heal / equalize is of no use and 4/5 of the team sees no protection benefit. Also, he'd skip using the MT ability, which is really great. The coding to use a heal / protection / equalize skill optimally would be much more complex than anything the game has coded now.