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Mazsola77's avatar
5 years ago

Some questions about mechanics

Hello everyone,
I have some questions about the game mechanics. Most of them maybe trivial for you and perhaps just me who doesn't understand. Please help me comprehend. (I don't have datas so these are just my anecdotal observations :) )
1. IG-100 has an ability to get a final turn before die. Against JKR team IG never gets this bonus turn just simple dies. Why? Because the Direct Focus?
2. General Grievous health increase is stacking right? Then why it doesn't work against Sion in hstr? The damage outputs should grow all the time after GG use his special attack. I notice this is not always true.
3. Advantage vs crit. hit immunity. Which is the primary?
4. Nute Gunray's Extorsion against GMYoda bonus turn. According to Nute's leader ability description "each enemy that ends their turn with Extorsion dispels their own buffs". Against JKR team, GMY doesn't dispel his own buffs under Extorsion during his bonus turn just after. Why not? Bonus turn is not part of "ends their turn" category?
5. UM Kylo Ren protection recovery due to debuff. How credible it is that a 5 person 100k Empire team can't execute one piece of Kylo Ren for 4 minutes? Just because the Empire faction always put on debuffs (with basic and special abilities as well - this is their essence) this does not mean that a single opponent should hold on for 4 minutes against them, does it? This is currently the case in the game. The shock from Palpatine should prevent protection from recovering just as health recovering.
6. GG doesn't get bonus turn (based on his unique zeta) against Drevan&Malak. Why?
7. Nute's revive ability doesn't work against Drevan team. Why?
8. Revan Savior ability does not work against Drevan? I have noticed something like this several times. Or just too many of mine chars die during the disco lighting and I don't see the one who saved by Savior? :)
9. When there is an "all ally" text in the leader ability description it means or it applies to the leader too? For example: according to Revan's General ability all allies gain that speed and other bonuses, but not just them but Revan too, right? Is this true for Rex's leader and unique abilities too?
10. Last, but not least a question about the AI. It is just me who notice that the opponent AI is much more smarter than "my AI"? I don't like auto mode, because I don't trust the AI, but sometimes I let it go and that time I realize that differencies about the behaviors. E.g. the enemy AI Bastila ALWAYS put Rally (the buff tsunami) on GMY, then he spreads it to all allies which is the best step. When I use auto fight "my" Bastila NEVER put Rally on GMY, she put it on Old Ben or other chars, what doesn't make any sense. My Ezra and Jolee NEVER calls to assist GMY, instead they always call Old Ben... He? Why? I'm serious, in auto mode my Bastila never runs GMY, Jolee and Ezra neither. Why is my AI fool and the opponent AI is clever?

Thank you in advance for your answers, I appreciate it.
  • "Olderaan;c-2068179" wrote:


    Thank you for the answers, they were helpful for me!
    About Yoda&Extersion issue: Yoda shouldn't keeps his buffs under Extorsion debuff (in case of opponent Nute leadership) no matter what kind of new turn he has. But because he keeps the buffs during his bonus or immediate turn I think this is not WAI. :)


    Ok, so lead doesn't matter. As people have said, it's phrased as an immediate bonus turn, which I think is different to other characters, so may work differently. One check might be to see if fear applies after hitting Malak using that ability? I don't know though. Do you have a video or anything of it?
  • As I know shock deals only against healing but doesn't against prot recovery.
  • adamja's avatar
    adamja
    Rising Newcomer
    as I said he doesn't get bonus turn rather takes an other (second one if you may) immediately and only end his turn after the "second" turn.. sigh
    I don't like repeat myself
  • adamja's avatar
    adamja
    Rising Newcomer
    pa
    pay attention to the details, this is not the regular gain 100% turn meter>bonus turn scenario. EA should just reword this ability
  • Thank you. I buy this explanation why does GMY keeps his buffs during his immediate turn even if he is under Extorsion. I like the multiple turns of GMY when he is on my side but I hate it when I see him jumping around my team as an opponent. :)
  • adamja's avatar
    adamja
    Rising Newcomer
    there is nothing more demotivating than bastilla targeting hyoda instead of grandmaster yoda in raid..
  • "Adamklark;c-2068652" wrote:
    as I said he doesn't get bonus turn rather takes an other (second one if you may) immediately and only end his turn after the "second" turn.. sigh
    I don't like repeat myself


    As @BobcatSkywalker pointed out this is incorrect. GMY takes two turns back-to-back in this scenario. His first turn grants him an "immediate bonus turn". His CDs are reduced for each of those two turns.

    No need to repeat what's clearly wrong.
  • "Waqui;c-2069316" wrote:

    As @BobcatSkywalker pointed out this is incorrect. GMY takes two turns back-to-back in this scenario. His first turn grants him an "immediate bonus turn". His CDs are reduced for each of those two turns.

    No need to repeat what's clearly wrong.


    It does raise the question though of what the difference is between a bonus turn and an immediate bonus turn. Is it executed differently, with the two abilities being in one turn like GAS, hence the different interaction with extortion, or simply an older wording of a newer mechanic, in which case the buffs not dispelling would presumably be a bug. Might not be so clearly wrong, you never know.
  • "thecarterologist958;c-2069548" wrote:
    "Waqui;c-2069316" wrote:

    As @BobcatSkywalker pointed out this is incorrect. GMY takes two turns back-to-back in this scenario. His first turn grants him an "immediate bonus turn". His CDs are reduced for each of those two turns.

    No need to repeat what's clearly wrong.


    It does raise the question though of what the difference is between a bonus turn and an immediate bonus turn. Is it executed differently, with the two abilities being in one turn like GAS, hence the different interaction with extortion, or simply an older wording of a newer mechanic, in which case the buffs not dispelling would presumably be a bug. Might not be so clearly wrong, you never know.


    Yodas bonus turn was patched after yoda was released to ensure no other characters could gain Tm and act before yoda takes his bonus turn.

    Most likely they did a sloppy coding job to ensure yoda takes his bonus turn immediately...

    Later, much later.... Nute got a new ability and we 100% know it wasn't tested because they test nothing...

    This is definitely a bug.
  • "MetalMexican13;c-2070858" wrote:

    "you have to have either very bad empire or very good KRU to not get through protection regen alone."

    Kru's leader regen is for health and protection and also stacks with his scarred unique so if op is facing a decently geared/modded kru then you might have real difficulty getting through without healing immunity or great damage.


    Shock negates the health recovery and OP said that was applied, which means it's 5% protection recovery that they're presumably struggling with. So again I say:

    "MetalMexican13;c-2070858" wrote:

    "you have to have either very bad empire or very good KRU"

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