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- SRP has better longevity in GW with full Rebel crew... revival and massive health gain with his AoE dmg taunt under Wedge lead... STHan has better utility in Arena.
- I use them both, along with Ackbar lead, Lando, and EE. They both have their benefits.
SRP: super tanky, self revives if buffed (which is most of the time), 2 turn taunt with 3 turn cooldown for near constant taunting, gives TM on basic, inflicts AoE offense down, gives speed up on death (which can happen frequently if you buff him and kill him off enough).
STH: gives lots of TM on taunt and when damaged while taunting, removes enemy TM, hits harder.
As for which one is better, I'd say SRP. STH seems fairly squishy for a taunter, and his cooldown is a lot longer. Although the TM boost is greater than SRP while he's taunting, it probably doesn't add up as much over the course of a battle as SRP's (I haven't done the math on this so please correct me if I'm wrong) due to the fact that his basic is guaranteed to give 15% TM. Not only is the taunt and TM gain better, SRP is much more durable because of a high max health/protection and a good chance of self reviving. His speed up on death adds even more to his TM game too. The offense down that he inflicts is an added bonus, and his relatively low damage output is supplemented by offense up. - @tetete15 Sorry for the late reaction, I didn't see it before just now. But thank you for your insights because this makes me sure i'll go for SRP because sthan just makes me lose arena spots it seems. Thanks again! :smile:
- Storm Han is better for getting the rest of your team going more of a support, pathfinder is a better tank. Depends on what your team is
- @Zombie961 I have Biggs, leia, Lando and scout atm, but I just want to 5* them and get EP for a full empire team
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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