"thecuriousocelot;330990" wrote:
STH should be great in theory. Decent enough health to last a couple of attacks to grant the rest of your team another round or two of attacks.
However, the reality is most people are running QGJ (at least in my server) and so not only is STH's TM manipulation made redundant, he also serves to grant O up to the enemy. And once his taunt is gone, STH is far less useful than RG, who at least provides a near guaranteed stun and has insane health.
If you have the choice between running STH or another high-damage attacker. It's probably still advantageous to go for the latter :/
Apparently no one on here can read, yea you have qgj, guess what he went before han. So i hit Han's taunt instant 30% TM to team now you have 2 or 3 people before QGJ goes guess what that gave me 4 extra attacks with my team. Now you QGJ han, that's if you're not stunned by a daka or ability blocked by anybody else.
You guys assume that everyone with Han only has Han on their team, they have 4 other characters that can make QGJ useless in this game. Not to mention QGJ is squishy and I can probably kill him with all my extra turns before you even get off your dispel.
But hey I routinely go into arena with only stormtrooper and STH only so maybe you do have a point.
BTW I laugh whenever I see a QGJ team it's usually a cake walk. I run Asajj, NI, Talia, Daka, and STH.
There isn't a single team on here I have trouble with routinely, definitely the least of my worries is QGJ, he's either dead or stunned when I fight him.