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- I think the team might be better off as it is. As of now they have dispel on any attack unless Sun Fac is dead/certain debuffed, isolate, or GBA is dead. That's a whole lot lost if dispel is removed from basic.
GBA's bonus loses out on just one enemy. Since spy is the one calling assists, I don't think he actually loses out (assuming Sun hasn't already dispelled) - soilder calls for Assists spy attacks based on Buffed units
and ONLY sun fac uses dispel on basic.
so if its moved you can decide with a special abilty do i want to dispel or not.
also one of brood zetas does high Dmg if the person is buffed so again seems worthless. - that said might be perfect spot for old Wat Tambor to be eventually. if fac isnt updated
- Moot. The word is moot, nut mute.
- Your suggestion is the perfect way to remove Geo's viability against teams with fast and/or multiple taunters (see NS for example) for a negligible extra damage.
- *moot
EDIT: ninja'd! - VaderizerSeasoned NewcomerIt's fine. If you're focusing down a target whose allies have buffs, they will die faster. Having a dispel on nearly every turn is way more valuable than a bit of lost damage.
- Wrong.
"GlitterOutlaw;c-1968594" wrote:
Wrong.
So you'd rather always get stuck behind the taunter? Dispel/Ability Block every turn is legit scary when you get that many turns.
Glances about fearfully for Jawas..."GlitterOutlaw;c-1968594" wrote:
Wrong.
Well argued!
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