9 years ago
Sun Fac
I was wondering, how many stars make Sun Fac viable in arena? I have him at 5, but not sure I want to spend $500 to star him up further. My shard is newish, early April, people are barely hitting lvl 70.
"Arijit;381004" wrote:
Not everyone is on the forums and not everyone reading forums have an account and not everyone having an account will post and not everyone having a sun fac and an account will post: Fun Fact :expressionless:
BTW, I do not have it, seems like a great toon on paper, have to see it in action.
"J0K3R;381061" wrote:"Arijit;381004" wrote:
Not everyone is on the forums and not everyone reading forums have an account and not everyone having an account will post and not everyone having a sun fac and an account will post: Fun Fact :expressionless:
BTW, I do not have it, seems like a great toon on paper, have to see it in action.
Sun Fac fun facts with Arijit?
"quigonkenny;381106" wrote:
He's nasty. #1 on my server has him with an RG and all three clones. All are 7* lvl 80, the two tanks are G9, Rex is G11 leading, and the other two clones are G10. He doesn't look to be as tanky as RG or ST Han, at least not HP/Protection wise, but he does look to be something of a crit team killer, since his passive allows him to crit down anyone unlucky enough to be hit by him if he's countering or assisting (basically any time he attacks out of turn, just like Dooku's passive TM buff). He also counters 50% of the time and can taunt, so match him up with Phasma lead or some assist callers, and he's going to be countering or assisting quite often. He can also heal himself by either removing buffs (basic attack) or attacking someone who is currently debuffed (secondary special). And he's also a TM manipulator...of course...
"LordAlvert;397850" wrote:
I love sun fac. Old server need 7 star. New server then 5 is fine.
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