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demisaysstuff's avatar
7 years ago

Supposed to be 'mid-game' but not feeling like it

I could use some advice. I love this game but I feel like I've made some mistakes getting to this point and don't know if I should continue or start from scratch.

I'm level 71. I'm at #1603 in squad arena and struggle to stay there. I'm #1017 in Ships and I hang around high 900s to low 1,000s. My squad is not harmonious, but I don't have many options because my toons that are strong enough to be taken to battle don't really match up. On top of that, I didn't play swgoh for a while and just started up again. Last time I was here heals still mattered.

I've been working on Phoenix for the past few days, so I can hopefully be ready for a Palpatine and/or Thrawn event in the future. I keep seeing this advice everywhere, so I've been going with it. Is it just me or did Galactic War get 10x harder? I used to use it for a lot of my income but I can't get more than a few nodes in, now. Any advice there? I'm very lucky to get to 300 GW tokens in a day.

That's indicative of my biggest problem. I feel like the game expects me to be a lot stronger than I am, so everything feels difficult.

Here is my swgoh.gg link: https://swgoh.gg/u/tarasca/
Yeah, I know. But at the time, Jedi Consular seemed pretty good.

Thanks for reading this! :)

17 Replies

  • I know I'm mid game due to GW. The last few days it's been a real pain to complete. Really got tougher at about 79. Level 85 Zeta teams have started turning up.

    Nest got me 2 days ago (I basically only have Nihilus 3* and he can't be kept alive long enough) and last night at node 12 it was a Zalpatine lead FO/Empire mix team (KRU and OG Kylo).

    Phoenix are starting to not be all that.

    I'm keeping a few million around so I can level them once I hit 81. 7* Thrawn is just out of reach.
  • Phoenix can pretty much solo GW....HOWEVER, against an anomaly Zeta team it really helps to have a couple of backup teams that can take out 1 or 2 from that team, then roll out your Phoenix team. E.g. Wiggs, Leia, TFP etc can usually eliminate a high priority target like Palps.....then your Phoenix is 5 vs 4
  • I also disagree with people saying “running Phoenix at 80-85” is not midgame. I kept pushing my Phoenix to G11, 7* Sabine whilst replacing with Empire in Arena. I don’t regret having pushed my Phoenix to the limit....they are helpful in other areas of the game.
  • My backup Empire team is around 70 ish, Thrawn is a recent addition so he's not geared up yet. That got annihilated by last nights node 12 team without ever getting a turn. So that was my Palp (maxed lead sans Zeta), Vader, TFP, Tarkin and Boba (placeholder for Thrawn basically).

    I got it eventually through sheer persistence but lost Ezra early so you can imagine how long that took in the end. Had to throw a team away to slow them down a bit and hurt Palp enough to bring him down fast.

    Normally Phoenix do indeed smash it but there's a discrepancy in gear between G8 (Zeb) G9 (Kanan and Chopper) and the other two at 10. Too many stun guns needed.

    The Nest I came across the night before was G11 with about 50K protection. I have nothing that could hit hard enough to deal with that. If I had Thrawn usable I could have fractured her and kept her locked down long enough to set up annihilate (I know fracture is generally a bad idea against nest, normally).

    Just got Zebs unique omega'd which leaves me two uniques left to do. Ezra and Chopper. Once those are done I might end up back at easy mode GW with some mod adjustments.





  • "Hellsteeth30;c-1604483" wrote:
    (I know fracture is generally a bad idea against nest, normally).


    Not really, personally two of my three main strategies for nest include fracture, yes one is anihilate but still.

    1. fracture, tmr, stack debuffs, let her take a turn, culling blade one hit knockout

    2. Fracture shut her down anihilate
  • TBH, If I could have got that protection off her she would fall over in one hit.

    She was completely wrecking face though, she pretty much soloed my Empire team (not especially well tooled up). Tarkin was outta there fast (no culling blade setup). TIE pilot forget about it, Palp falls over if anybody sneezes.

    It's a moot point anyway that was the first node 9 loss since maybe level 50 ish. I may need to setup a Nest destroyer team next time. Thrawn is a ways off being ready to take on an 85 anything though, even CUP.

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