Forum Discussion
5 years ago
Hey, all of 3 people who probably cared about this thing. I'm back with a brand new update to the sheet. A major update. A 2.0 of the sheet! Everything you loved about the organization of keeping your farming on track, now with even more organization and a cleaner look.
---> Click Here <---
New with 2.0:
+ Groups were used! Amazing right? A simple feature of sheets is now being used. Now you can close off columns and rows and hide what doesn't matter now.
+ Checkboxes are also being used! It makes things look far more acceptable, and far easier to mark done or not. Couldn't use 'em with abilities and gear, unfortunately.
+ Images will now always load. This does mean attempting to load a ton of images at once may be incredibly slow, but this is still a far better alternative to blank squares.
+ Shard count added. Now you no longer need to keep guessing or try to do the math to figure out if 267 shards of Teebo is enough to promote him to 7 stars yet.
+ Ships are now added! You can now keep track of the other half of this game!
+ Relic levels are now less stupid with the calculation. Just mark all the levels you are farming up, rather than the highest level you want doing weird things over the gear sheet...
+ Includes a mod calculator so you can determine if you should throw a Crit Damage or Offense set on Han Solo
+ Gear now includes a Salvage column, to tell you based on your currently farming characters which gear pieces you have too many of and can sacrifice to the Jawa Gods.
+ Removed Ability images because they really didn't matter trying to load the sheet with them took far too long
+ Removed Mod checklist cause mods change with the meta and trying to keep up with them frequently is a pain. Use the Mod Calculator to determine the best set.
---> Click Here <---
New with 2.0:
+ Groups were used! Amazing right? A simple feature of sheets is now being used. Now you can close off columns and rows and hide what doesn't matter now.
+ Checkboxes are also being used! It makes things look far more acceptable, and far easier to mark done or not. Couldn't use 'em with abilities and gear, unfortunately.
+ Images will now always load. This does mean attempting to load a ton of images at once may be incredibly slow, but this is still a far better alternative to blank squares.
+ Shard count added. Now you no longer need to keep guessing or try to do the math to figure out if 267 shards of Teebo is enough to promote him to 7 stars yet.
+ Ships are now added! You can now keep track of the other half of this game!
+ Relic levels are now less stupid with the calculation. Just mark all the levels you are farming up, rather than the highest level you want doing weird things over the gear sheet...
+ Includes a mod calculator so you can determine if you should throw a Crit Damage or Offense set on Han Solo
+ Gear now includes a Salvage column, to tell you based on your currently farming characters which gear pieces you have too many of and can sacrifice to the Jawa Gods.
+ Removed Ability images because they really didn't matter trying to load the sheet with them took far too long
+ Removed Mod checklist cause mods change with the meta and trying to keep up with them frequently is a pain. Use the Mod Calculator to determine the best set.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,727 PostsLatest Activity: 2 years agoRelated Posts
Recent Discussions
- 4 days ago
- 7 days ago