Forum Discussion
9 years ago
Finally, some noise! Yeah! How bout adding a system that gives a bonus based on squad types and an attribute that is associated with them? For example
Scoundrels = speed/crit
Empire= dmg/potency
Ewoks= speed/tm manipulation
Clones= tenacity/tm manipulation
Resistance/rebels= tenacity/potency?
Nightsister=hpsteal/dispel
Tusken=assists like phasma lead
Make these bonuses apply when idk 2 like types in a group and effects increase as more like types in group...for instance...
nightsisters...when 2 types in party they get 5% healthsteal 3types = 10% 4= 15% 5=20% healthsteal and 50% for basics to dispel positive effects.
Lastly may be interesting to get a party with 2 types and another 2 types...make a few standalones to bridge multiple groups.
Scoundrels = speed/crit
Empire= dmg/potency
Ewoks= speed/tm manipulation
Clones= tenacity/tm manipulation
Resistance/rebels= tenacity/potency?
Nightsister=hpsteal/dispel
Tusken=assists like phasma lead
Make these bonuses apply when idk 2 like types in a group and effects increase as more like types in group...for instance...
nightsisters...when 2 types in party they get 5% healthsteal 3types = 10% 4= 15% 5=20% healthsteal and 50% for basics to dispel positive effects.
Lastly may be interesting to get a party with 2 types and another 2 types...make a few standalones to bridge multiple groups.
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