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"GeorgeRules;631040" wrote:
How does it fair vs OB, Palp, rex and ani leads?
Does well against Obi/Dooku leads as JS's unique adds bombs on enemy damage, which isn't dodged. CN has high tenacity at baseline, so with 1 mod boasting tenacity main stat he usually resists Obi's debuffs. CN also holds de facto taunt frequently even if he can't get his taunt active as the rest of the jawas are stealthed from his tri assist + dathcha/JS uniques.
As far as Rex goes thats a tough one. Jawas are all about debuffs, and Rex craps on those. I avoid clone teams, hard.
Ani leads can go either way, depends on the rest of the setup, and the almighty RNG.
TBH I haven't played any fully formed palp leads on my server. Seen only two, and a droid team is always the most appealing choice for boosting up the rank ladder.- Thanks @Kivoku I'm just about to 7 star my last one. Getting je and scavenger to gr 10 at the same time is painful. Few more weeks and they should be ready.
- I have all but scavenger at 7* lvl 80 G9+. Scavenger will be 7* tomorrow and is merely a G8. I feel he is the one who will complete the jawas but before I conclude that statement, I need to max him. I feel jawas have some definite potential in arena, and I would like to use them instead of my droid team every now and then. I will start testing everyone in gw this week and see how it goes; I am about to max regular jawa which will leave me with only scavenger and Dathcha as my projects. Good luck to you all on your endeavors as well
EDIT: Spelling - So my jawas are all Gear 9 7* except JS and I only have them around lvl 70 but so far there awesome for GW I can easily clears first 8-9 nodes with them now that Scavanger is some one viable he is helping out a lot. I put some potency on him an that makes a big difference it seems. Can't wait to get Nute up and running an have him lead this team
- One cool thing that I noticed about Nebit is when omega'd he taunts for 2 turns with a three turn cooldown. His taunt reduces jawa/droids cooldowns by one giving him the potential to keep a constant taunt going. I think this could give him viability outside a jawa/droid lineup, especially when protected by another tank in a fast tank/slow tank setup.
- Having a bit of trouble with big pappa palpatine in arena... my hk/100/88/je/nebit no longer top 5... but I'm holding in top 20...
biggest issue arising from Ani hitting nebit with buff immunity and/or palpy shocking nebit...a I seems to go 4 him 1st...result being no taunt. - your JE needs to have enough speed to go first. And u have to have Nebit at about 150 speed to be able to go first turn off JE's ability. If your JE can go first your whole team should go and then you should have no trouble at all. And if your JE is already going first and your still losing then I don't know what to tell ya. Get B2 I guess
"Loose_Lee;635360" wrote:
Having a bit of trouble with big pappa palpatine in arena... my hk/100/88/je/nebit no longer top 5... but I'm holding in top 20...
biggest issue arising from Ani hitting nebit with buff immunity and/or palpy shocking nebit...a I seems to go 4 him 1st...result being no taunt.
What is your attack order and what moves are you using?- @Aero Let me get my scavenger up to G8 and then ill do it; don't know how far ill get though. I normally do full droids node 1-12. Ill have it up within the week and will link it here.
- That's was sick when they were all stealthed but Nebit with his taunt up. Throw Maxed Nute Gunray in there somewhere as a lead and that is a solid arena team. @opu120 How do you have them modded?
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