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6 years ago
Here you have the %health damage toons can do, including Thermals and the turns they take:
Standard (Raid)
* Death Mark
50% (0.03%)
* Mob enforcer
40% (0.08%) 2 turns
* Nute Gunray
40% (0.06%) 3 turns
24% (0.05%) 3 turns
* Cad Bane, Greedo, Zam Wesell (and lead)
30% (0.06%) 2 turns
* Jawa Engineer
28.5% (0.06%) 1 turn
* Rex - Subdue
25% (0.05%)
* Jawa Scavenger, Dengar
20% (0.04%) 2 turns
* Expose
20% (0.04%)
* Chewie
20% (0.01%)
* R2-D2, Jango Fett - Burn
15% (0.03%)
* Darth Sion - Pain
10% (0.05%)
* DoT, Talzin - Plague
5% (0.01%)
These are % of target max health.
Standard (Raid)
* Death Mark
50% (0.03%)
* Mob enforcer
40% (0.08%) 2 turns
* Nute Gunray
40% (0.06%) 3 turns
24% (0.05%) 3 turns
* Cad Bane, Greedo, Zam Wesell (and lead)
30% (0.06%) 2 turns
* Jawa Engineer
28.5% (0.06%) 1 turn
* Rex - Subdue
25% (0.05%)
* Jawa Scavenger, Dengar
20% (0.04%) 2 turns
* Expose
20% (0.04%)
* Chewie
20% (0.01%)
* R2-D2, Jango Fett - Burn
15% (0.03%)
* Darth Sion - Pain
10% (0.05%)
* DoT, Talzin - Plague
5% (0.01%)
These are % of target max health.
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