Forum Discussion
- Obviously, I'm mostly hyped about Nihilus, but Sith Assassin does have a very interesting kit. It seems like there's a lot of choice in how you want to use your abilities, and the amount of cleansing and debuffing she can do could be very helpful in the current meta.
B2 is still gonna destroy her like anything else, though. "Bronco58;908481" wrote:
I think I'm gonna run a team with Maul(L) Savage, Sith Assassin, Vader,and Palpy
That team to me sounds prettty dominant.
I like this combination. One I had in mind was Maul (L) - Sidious / Sith Assassin / Sith Trooper / X. I'm still not that impressed with Savage, though he can work. Dooku might even be insane with this combination. Sidious / Sith Trooper has good synergy, especially if Sidious is fast."Jedi_Reach_;908594" wrote:
"Bronco58;908481" wrote:
I think I'm gonna run a team with Maul(L) Savage, Sith Assassin, Vader,and Palpy
That team to me sounds prettty dominant.
I like this combination. One I had in mind was Maul (L) - Sidious / Sith Assassin / Sith Trooper / X. I'm still not that impressed with Savage, though he can work. Dooku might even be insane with this combination. Sidious / Sith Trooper has good synergy, especially if Sidious is fast.
If you have Sith Trooper, you don't need Savage, so I'd suggest Dooku. With Zeta, the only way to deal with him will be stun or daze. I'd also suggest EP, as he has multiple abilities that can activate Sith Troopers passive, and he's really powerful if he gets stealth (since his main weakness is squishyness).- Currently using her in a Vader lead w/ Shore, Sid and Boba, pretty solid.
"SidiousIsPikachu;924639" wrote:
Is she viable at 3* for arena?
For real
I won't say for sure, but probably not. Attackers rely much more on the stat gains from starring up than tanks do. So unless you're using her as a TM and stun bot, I'd suggest waiting to get some more stars."SidiousIsPikachu;924639" wrote:
Is she viable at 3* for arena?
For real"SpadeFreeman;924758" wrote:
"SidiousIsPikachu;924639" wrote:
Is she viable at 3* for arena?
For real
I won't say for sure, but probably not. Attackers rely much more on the stat gains from starring up than tanks do. So unless you're using her as a TM and stun bot, I'd suggest waiting to get some more stars.
If you wanna see if she is viable in arena, see my https://swgoh.gg/u/tjbear/
She is OP AF. It doesn't matter what star she is, because she is only meant to do one thing: Speed up TM. In the beginning, I have her at 311 speed (includes 20% tm from zaul), and no one beats this. This means I get a free stun(s) from EP, and free daze from Maul before anyone goes, which results in GG. Also, I have zSavage to go against other zeta Maul teams (savage is a hard counter to Zaul teams). So Results: Sith assassin is 100% viable (I even ran her at G9 for a week and I stayed top 10, and I am on a December 12, 2015 shard)."SidiousIsPikachu;924639" wrote:
Is she viable at 3* for arena?
For real
She is very viable at 3* for rank 1. I'm using her at rank 1 @ 3 stars. She's not there for damage. She's there for TM gains in conjunction with sith synergy, utility, stuns etc., and she does her purpose. Honestly she's sick. She controls the pace of the game. Versatile character.- Pretty much what Tjbear02 said. I'm running her under a Vader (l) / Nih / Sidious / X comp and she's literally there just to speed them up and control the pace of the game. Works nigh-flawlessly.
- My guildee has been using a Zaul lead assassin to speed his team up to insane levels and he swears by it. FWIW she has well over 300 effective starting speed with decent mods.
"Mike1980;925557" wrote:
I think she looks cool
She does, and she's also super underrated. Might be one of those characters that fly low under the radar. Or it might be too early and not everyone has found her strengths yet. Some have, myself included, and for what she does it's exceptional.
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