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8 years ago
"Olddumper;c-1135616" wrote:"AidendeLeon;c-1135614" wrote:
If they fix this they would need to also fix fulcrum and R2, hell AI defense is a joke
Nothing is wrong with either of those toons.
"Olddumper;c-1135616" wrote:"AidendeLeon;c-1135614" wrote:
If they fix this they would need to also fix fulcrum and R2, hell AI defense is a joke
Nothing is wrong with either of those toons.
On offense sure but AI controlled Ashoka will use her whirlwind in the absence of buffs and R2 always uses smoke screen first.
To put that into context I run a rex chaze R2 atf team, my R2 has 243 speed and therefor smoke screens while my baze taunt is still up. That has multiple negative impacts.
1. Wastes smoke since baze is taunting
2. Allows enemy baze to clear smoke screen
3. Does not grant fire debuff before a tenacity up
4. Does not lower evasion meaning first hits may be evaded easily
Ashokas is much simpler, since she performs whirlwind first there are usually a suboptimal amount of buffs on her and the longer cooldown mitigates it's future usefulness (if she survives)
Granted there are toons which are mishandled to a severe degree but this just points to a greater issue with AI.
Frankly EA needs to work on more conditional AI or analyze arena data based on how players use the characters to determine best priority.
My job involves correlating data to come up with intelligent solutions (automated), if I can write scripts that intelligently patch servers while checking network and patch install times, surely EA can invest in a tighter more intelligent AI system.
In recent memory all of their amazing complex toolkit toons fall flat on defense due to whatever basic formula they are using, personally that makes it less likely that I will invest in a toon that requires complex situational advantage to excel.
If they want to stick to such a rudimentary battle system then they really should stick to releasing rock paper scissor characters.
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