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5 years ago
"Ltswb1;c-2155963" wrote:"Kyno;c-2155950" wrote:"Ltswb1;c-2155926" wrote:"Mastersbgames;c-2155817" wrote:
Droideka shouldn’t gain 10% turn meter, for instance. Grevious gains a bonus turn on an ally droid death. Droideka gains turn meter whenever an opponent takes a turn
That’s a good example of the TM gain. I had forgotten about it. I’m curious if anyone can think of a toon gaining a bonus turn simply by an opposing toon taking a turn. That seems like it would be OPAF
Side note. You would think that after 5 years of practice, that CG could make ability descriptions that clearly identified what the ability did. Obviously not. This ability description leaves a lot open to interpretation. Especially since most players will assume that it means what I assumed it meant. There’s already another thread on it, and I saw Ahnold reference it in his vid yesterday.
Some times they put things in to future proof an ability too.
I figured that would be a response, but it’s hard to believe that was the purpose. It wasn’t originally part of the rework. And it came as a touchup a couple of weeks after the rework with the “anti-stun” part. It seemed to everyone that it was in response to Vader being “interrupted” during MM by getting stunned or triggering bonus turns. You don’t suddenly touch up a rework right after it’s release just to “future proof” it. There had to be some impetus to trigger the touchup.
It was always part of the rework from when they added Merciless Massacre. Go back and re-read the Kit Touch Up thread, where they added MM. It was just missing from some of the descriptions.
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