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averschevet
3 years agoRising Newcomer
"TargetEadu;c-2362180" wrote:"crzydroid;c-2362103" wrote:"Jakdnels;c-2362096" wrote:"Wed_Santa;c-2362092" wrote:"Enigmatic_Potato;c-2362067" wrote:"Wed_Santa;c-2361993" wrote:
15 squads x 59
3 territories x 260
3 fleets x 76
1 territory x 219
Plus 10 = 2122
I might be old but I can still add up.
Max banners on a fleet battle is 79. The game says 76, but it is wrong.
Win - 15
1st Attempt - 30
Surviving unit with full H/P - 3
Undersize - 4 x 6 - 24
Defeated units - 7
Thanks- mystery solved. So, there’s an outside chance that one could set no defence & still win the round. Now that would be a coup de grace
Yes, apparently so. Last week I scored 2121 against an opponent that set 1 weak defense in each zone, but I didn't get perfect scores. If I had set no defense and soloed a team for a few more banners, I could have won without setting a defense.
But this was an extreme edge case where my opponent was not interested in winning at all... Pretty unlikely they match up with someone with no defense set.
You would have had to solo nearly everything, including ships. You only have a 10 banner wiggle room across 18 fights. So if they set anything that's not level 1 ships down in fleet zone, that's a huge chunk of the banners right there.
The point (heh) is that it can happen, and there’s not a single thing you as the defense-setter can do about it (besides set an actual defense, but that’s at the start of the round anyway).
The lesson would be that if you're planning on filling ALL YOUR DEFENSE with lvl 1 toons, better left them empty.
But if you set a semi decent defense, the chances are virtually 0. The other would need 10 full HP + full prot solos, and 9 full hp + full 2 mans to pull it off.
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