Forum Discussion
9 years ago
"El_Duderino;312490" wrote:
One problem is that often the top players will have RG at 40K HP and with Dooku lead. That makes the tactic of sniping one cannon before RG taunts very risky and not high enough probability for the risk to be worth it, imo.
Since protection was added, the best way I've found to deal with a 40K HP RG is to just go straight for him. If you have stunners or ability blockers you can toss some of these at their cannons at the same time.
That all said, I think RG is a bit over the top - not impossible to beat, but a team setup properly with a maxed RG is like, 5x more difficult to beat than any other team I've encountered, and I don't think there should be any character like that.
If they made the taunt 1-round only, with a round or two cool down, I think it'd be pretty balanced, but still very powerful.
This is the worst possible decision you can ever make. Do not target RG if you can take down 1 toon and dispel with QGJ. you would be playing into the RG player's hands if you decide to take down a 40k hp toon, blowing special after special and leaving the rest of your toons exposed to dps at the same time. only focus on rg if you're forced to, do not do it willingly.
Worse advice ever, please do not listen.
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