Forum Discussion
9 years ago
Royal Guard Fix
Taunt can only go off once every 3 turns.
Taunt can not go off while stunned (like he currently can)
The health is fine My maxed out initiate has 23k hp's with 17k protection.
It's his unending ability to taunt, while stunned or not that makes him OP.
You could always just add in a Asajj Ventress, she is pretty reliable at dispelling the taunt. I haven't had an issue TBH against a RG, I do run a NS team though with Han, and I can usually take out RG before they do to much damage, and if he gets a taunt I dispell it, then kill the a guy with my AOE on Asajj to reset he Debuff then rinse and repeat RG is not hard at all.
Taunt can only go off once every 3 turns.
Taunt can not go off while stunned (like he currently can)
The health is fine My maxed out initiate has 23k hp's with 17k protection.
It's his unending ability to taunt, while stunned or not that makes him OP.
You could always just add in a Asajj Ventress, she is pretty reliable at dispelling the taunt. I haven't had an issue TBH against a RG, I do run a NS team though with Han, and I can usually take out RG before they do to much damage, and if he gets a taunt I dispell it, then kill the a guy with my AOE on Asajj to reset he Debuff then rinse and repeat RG is not hard at all.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,758 PostsLatest Activity: 2 days ago
Related Posts
Recent Discussions
- 3 days ago
- 5 days ago
- 6 days ago