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- If you have raid han, stun vader
Then tenacity up (rex, chirut)
You could also use empire and have a faster darth vader. - Which Palpatine team is giving you trouble. Some have a couple of glass cannons and a zeta raid Han can kill one with always shoots first. What do you have in your roster? Have you a swgoh.gg link so we can make reccomendations. Wiggs might be an option as Biggs gains turn meter when hit by an empire enemy.
- Rex lead
- Rex lead is what I’ve been using. I have zzEp but the comps with a faster Vader give me hell. So instead of playing the rng game, I opted for Rex lead, Thrawn, GK, DN & Wampa. You can put in raid Han instead of wampa.
- i play empire and insert rex instead of shore when i go against palp lead...can auto it
- Thrawn is an ideal lead against the new palp line up.... unfortunately you need to have a team that will not drop on defense. Thrawns special added by his lead gets spammed by the AI.
- +1 for Han and Wiggs. Under CLS lead with R2 and they all go boom.
- If you're toons are fast enough, Han stuns Vader, CLS dispels taunt, Thrawn fractures EP. Wipe out EP then Vader and easy pickings after that.
The problem comes when the other toons are fast. It works well for me, but defensively you can be a target for certain squads. - I stun palp with han, finish him with cls (or whoever is next after cls clears the taunter), and it's smooth sailing. I can absorb vader without issue. If palp doesn't die before his first turn, forget it.
- Talzin and thrawn work well if you can protect them. I've found that if I can manage to fracture palpatine, then plague is usually good enough to eat away at their nihilus, kenobi, and thrawn. The match is usually under control by the time palpatine comes out of fracture.
This only works well on teams that don't run shoretrooper, though
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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