Forum Discussion
7 years ago
"Cahhmakt;c-1575995" wrote:
Plo Koon but not as the first reinforcement
Plo Koon is a great second reinforcement imo. First reinforcement he isn't enough of a threat to the other team, but coming in 2nd he can really save your team and screw up the enemy.
Cassian's U-Wing is also a great reinforcement. Not sure if it's worthy of being the best, but being able to dispel all buffs from every enemy is great, while also being able to inflict offense and defense down on a target which can help you neuter their offense or burn through a tankier attacker like Slave I, which just seems to be the AI's favorite ship to bring in.
I also think Clone Sergeant's ARC has a great reinforcement ability simply because you can dispel his taunt only to have it pop right back up as long as he still has protection.
As far as Vader goes I think he's rather important to have in the starting lineup because he's just so useful right away. His reinforcement ability is great, but usually I'd rather not wait until my capital ship's second turn to get him into the battle.
I would say the Phantom's fully upgraded reinforcement ability is the best, because it allows you to flood the battlefield with ships faster, and having the at least 1 ship advantage for a fully capital ship turn is really quite good. I feel like a large chunk of the battle really happens right after the first reinforcement comes in, and being able to pull in a second reinforcement right away can be extremely game-changing.
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