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- JML’s aoe removes tm.
- And Jedi gain 15% tm whenever they get the Jedi Lessons buff.
- I don’t understand how you get to a point of relic’ing a full team without understanding how to break down an opposing team’s mechanics and seeing where you went wrong
"13jkelly;c-2223538" wrote:
Every GL should be able to beat each other.
Hard disagree.SLKR is literally worthless in my arena shard.
No SEE in your shard?- I don’t understand why the opposing JML team gets 5 turns each before my team can take its first turn. I literally put in a fully reliced team and they didn’t take one turn. This seems extremely overpowered.
- Ahhh that makes sense then I didn’t know that.
- And he is insanely fast... mine has 560 speed.
- Also if enemy jml team has wat he also removes 15% with each basic attack. the general idea with jml team they bombard you with debuffs and turn removal (jml, jkl, wat, revan etc)
- His AoE both removes enemies tm and gives his allies bonus tm, so his entire team will often go first
- I really wish slkr was some what viable against him. I don’t think balanced means that they can be beaten but some teams can’t beat them. Every GL should be able to beat each other. Just tried over 20 battles with different team comps against JML with SLKR, Dr team, wat in both teams and I don’t come close. Somehow JML is giving team massive health and protection. I did 200k on JKL and didn’t even scratch his protection. SLKR is literally worthless in my arena shard.
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