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- More protection
- Because he receives 40% protection from his max health. Plus, protection up is based off of health.
Did you even read his kit? "sying;c-1871383" wrote:
Because he receives 40% protection from his max health. Plus, protection up is based off of health.
Did you even read his kit?
No I didn't. I was modding him based off of his recommended mods and then when I clicked on mod tips it said prot and prot %.- You should read the kit of anyone you use.
"TVF;c-1871406" wrote:
You should read the kit of anyone you use.
I was just modding, not using"Mephisto_style;c-1871965" wrote:
"TVF;c-1871406" wrote:
You should read the kit of anyone you use.
I was just modding, not using
Bad idea. Only mod what you use, unless your guild is really close to an additional TB star. Fluff = bad for GA."ChristophIV;c-1871967" wrote:
"Mephisto_style;c-1871965" wrote:
"TVF;c-1871406" wrote:
You should read the kit of anyone you use.
I was just modding, not using
Bad idea. Only mod what you use, unless your guild is really close to an additional TB star. Fluff = bad for GA.
Which, while rational, is a sad part of the game. The game should not encourage this.- Da_Bauers6 years agoSeasoned AceThat's if you treat GA as your only goal roster-wise.
"Vendi1983;c-1872027" wrote:
That's if you treat GA as your only goal roster-wise.
Well, I have all but Ezra at 7*, and Thrawn is coming in 20 days or such. That's why... Just planning- For Thrawn, Zeb needs speed and lots of potency. Potency cross and high secondaries if you can manage it. That daze/stun is really helpful.
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