Forum Discussion

Boxandthefuzz2's avatar
8 years ago

Why does Thrawn's zeta lead cost more?

Am I wrong that Thrawn is the only zeta leader that requires 13 omegas instead of 10? I always though the breakdown went like this : 10 omega for lead, 13 for unique, and 16 for specials.
http://i.imgur.com/y6mPv1K.png
@CG_Kozispoon is this WAI or an error?
  • "WompWompRat;c-1135241" wrote:
    Have you seen Fulcrum's zeta? 16 omegas for whirlwind


    That's a special ability. They always require 16 omegas.
  • "BoxandthefuzzForever;c-1135243" wrote:
    "WompWompRat;c-1135241" wrote:
    Have you seen Fulcrum's zeta? 16 omegas for whirlwind


    That's a special ability. They always require 16 omegas.


    Yeah tho 16 still feels worse than 13 lol. I think my bigger question is, are the extra 3 omegas really worth it on Thrawn ...
  • "BIEBERyoloSWAG;c-1135248" wrote:
    Nihlius had one or two zeta at this price


    Nihilus lead is 10 omegas and his unique is 13 omegas. The same as all other zetas. Thrawn is the only anomaly.
  • They don't always require 16. Artoo's number crunch is 13 Omega's. As a matter of fact most leaders are 10 omegas and specials 13.
  • "WompWompRat;c-1135252" wrote:
    "BoxandthefuzzForever;c-1135243" wrote:
    "WompWompRat;c-1135241" wrote:
    Have you seen Fulcrum's zeta? 16 omegas for whirlwind


    That's a special ability. They always require 16 omegas.


    Yeah tho 16 still feels worse than 13 lol. I think my bigger question is, are the extra 3 omegas really worth it on Thrawn ...


    Whether it's worth it or not is beside the point. Up until Thrawn all zetas followed the same pattern.

    All zeta leads required 10 omegas
    All zeta uniques required 13 omegas
    All zeta special abilities required 16 omegas.
  • "ArtooSW;c-1135258" wrote:
    They don't always require 16. Artoo's number crunch is 13 Omega's. As a matter of fact most leaders are 10 omegas and specials 13.


    Both of R2s zetas are uniques. Not specials. Hence, they are both 13.
  • "BoxandthefuzzForever;c-1135261" wrote:
    "WompWompRat;c-1135252" wrote:
    "BoxandthefuzzForever;c-1135243" wrote:
    "WompWompRat;c-1135241" wrote:
    Have you seen Fulcrum's zeta? 16 omegas for whirlwind


    That's a special ability. They always require 16 omegas.


    Yeah tho 16 still feels worse than 13 lol. I think my bigger question is, are the extra 3 omegas really worth it on Thrawn ...


    Whether it's worth it or not is beside the point. Up until Thrawn all zetas followed the same pattern.

    All zeta leads required 10 omegas
    All zeta uniques required 13 omegas
    All zeta special abilities required 16 omegas.


    Who knows, but I'm hardly surprised since Thrawn is prob the most expensive and PITA legendary toon to get, so slapping on an extra 3 doesn't seem to deviate too much from what's expected (not to say it's not setting a precedent)

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