Forum Discussion
"Shaddes;c-1863802" wrote:
At least riposte is dispellable, he would be extremely dangerous if it was locked"Shaddes;c-1863802" wrote:
At least riposte is dispellable, he would be extremely dangerous if it was locked
I don't think so. It's only a 2 turns buff, even locked won't make hit a danger because everyone is stealth, including Dooku but excluding the tank. It actually means one thing : you either get dispel, and then lose the buff, or don't get targeted by single attacks, just AOE. Problem is : Yoda and JKA AOE are not counterable, DT AOE dispels, Dengar's AOE make him stealth, etc... Basically, this spell as one use at the moment : cleanse and + 15%TM.
Which means one thing to me : we are missing characters/kits reworked to make it somehow interesting.- I think they did a good job. I fought a Dooku lead separatist squad with Nute in this GA round and it felt like Dooku never stopped attacking. His ignore protection on out of turn attacks almost took out my squad. Only reason I won was from a couple well-timed stuns. I took him lightly and I shouldn’t have.
"Guest;c-1863806" wrote:
Which means one thing to me : we are missing characters/kits reworked to make it somehow interesting.
And they will come. With a hefty price tag.- TB toon prolly gonna help
- His damage was buffed too.
"KKatarn;c-1863859" wrote:
His damage was buffed too.
From what I've noticed, not that much. He didn't get any offensive stats so they might have done it though the ability itself.
However, he'll hit harder considering his lead because he'll gain 50% offense.
He's nice paired with B1 and Droideka considering the offensive boost, the protection regeneration the assists, etc...- I’m curious to see if Dooku will become a decent counter to Enfys Nest with the bonus attacks ignoring protection.
- He's great now, hits harder and does lots of damage in raids. But I'm somewhat disappointed they didn't give him a better lead with a zeta. He is who he is after all and the separatists could do with a different and slightly better leader than Grievous. Also GG works great in a Dooku squad, counters and all, it's just a real shame that Dooku's lead doesn't offer any speed bonuses or TM manipulation or some other way to make them competitive in arena. After all there is a painful amount of bastila teams in the tier 3-2 bracket of arena, I don't see why Dooku lead shouldn't be up there, if not able to revans straight out. Also if Dooku's new lead was never meant to be arena viable I don't see why it shouldn't apply to other sith as well as separatists. Would substantially improve his pve value, and wouldn't ruin the game. Otherwise rework is great.
- Dooku sisters anyone? The team is really fun to use. working on the best 4th and 5th. Definitely a solid B team under JKR and DR meta it beats everything else. may even beat Revans once I figure out the last 2 spots. Maybe a zWampa to extend heal immunity... Strategy is Plague them, stun them, win.
- Idk. I want to give him a zeta so badly, but can't justify it.
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