Forum Discussion
"Kyno;c-2167668" wrote:
"Pan2218;c-2167651" wrote:
I am not going to sit here & mince words not allow words to be put in my mouth. The plain simple fact is that the game no longer works & has become a headache since this "fix" was brought about. It has been several rounds of GA & TW since this. & BTW you can't remod for your opponents in GA & TW. I have to say that whatever they did sucks & it is totally my right to do so. Since it is a daunting task to present bug reports, here is where we go to vent our frustration.
I just find it odd that "everything is broken" or "nothing works right", yet you cant give a single specific example.
You could never remod for TW and GA, but you can setup your mods to be the best setup you plan to use then for.
I am not questioning your opinion, I am wondering what is broken or needs to be fixed. That information is how things fixed.
I fully agree with Kyno on this, I have read this entire thread and not a single time does the OP give any specific example. If you give an example maybe someone can help you, its much better than continuously complaining without giving anything to substantiate it. Like Kyno said, there are obviously bugs in the game that need to be fixed but how is anybody supposed to know what you are talking about. You keep using general terms like "zetas don't work" or "relics are a nonfactor". Which zetas? Which relics? Again, I am not trying to disregard your opinion, I think all of us are just curious to hear what exactly you are talking about."Pan2218;c-2170900" wrote:
I could really care less about anyone's opinions
So you do care.
At least a little.
It's an open forum, you're gonna get opinions regardless of your level of caring.- lol this is not the first time this has happened & I do appreciate what you do. But this is an ongoing problem. No I do not like it & feel that things are definitely broken.
Again, I am here to vent frustration. Maybe I shouldn't play live games & maybe you shouldn't always try to have an answer. It is not your battle - I like this game.
The TM fix didn't break it. "Pan2218;c-2170977" wrote:
I like the game too & have been playing for years. The TM "fix" royally did mess things up. There are so many things wrong that it is impossible to count. If this really was the case, why didn't they do it years ago? They said it has been running impaired for that duration.
Again, as I said earlier, if so many things are broken, it should be simple for you to answer:
Can you give an example of what is broken?
Sorry if you dont like the position I am taking, I am just trying to gather enough information to effectively convey the issue to the people who can make changes."Pan2218;c-2170981" wrote:
Tm overload & speed effects everything
Speed yes, 100% effects everything. TM overshoot doesn't, the only team/characters that gain overshoot are ones with TM gain."Pan2218;c-2170977" wrote:
I like the game too & have been playing for years. The TM "fix" royally did mess things up. There are so many things wrong that it is impossible to count. If this really was the case, why didn't they do it years ago? They said it has been running impaired for that duration.
you don't have to count them, just name one. Or preferably 2- @Kyno please close this thread OP it lost
- Da_BauersNew Spectator
"Pan2218;c-2171562" wrote:
when 333 Greef + 25 speed cant even take a turn because rebels are going crazy out of tm...hmmm try Sith with GC...If you are faster, you are lying
If this is specifically Rebel Roundup then your whole "TM fix broke the game" claim is bunk. They start with pre-loaded turn meter to increase the difficulty of Wave 1 in particular. That's perfectly normal in specific events like that (Assault Battles, Mythics, etc)
Remember how many people used to absolutely lose their minds over the Thrawn event Mythic tier?
That was, what, almost 2 years before the "TM fix" that broke the game in your mind.
CG has always used pre-loaded TM as a "gear-gate" or "team composition" gate to ensure its sufficiently difficult.
As for Sith in GC, yeah the speed on the Rebels is really high, but it's not completely mental. Not to mention CLS' Lead and Unique both grant TM to the entire team as the battle unfolds. Nothing new there. You're simultaneously benefiting from the same "TM fix" in that battle if you're running EP.
As for being faster in Sith GC: Yup. I was faster.
Vader at 379 goes first (275 + 104 unique). - Using this GC is an example is not an effective argument seeing as how there are modifiers and other factors in play that would not otherwise be there in a normal match.
1. As stated above the enemy team, in the higher tiers, start with preloaded turn meter so it’s extremely hard to outrun them. This is not because of the TM fix seeing as this has always been in the game. You can outrun them as also stated above. My DR is 331 and he is somewhat close to outrun ing them, I suspect Luke’s speed is somehwere in the 340-350s.
2. The rebels have a modifier that lets them attack again if they score a critical hit. If Luke attacks 3 times in a row and scores 6 total debuffs then he effectively gains 60% turn meter and other allies gain 30% because of his unique. Obviously this will never happen in a real match
3. The frostbite mechanic reduces speed for each stack on a toon
You would have to provide an Arena, TW, or GAC matchup as a sufficient example. It would be all the better if you could provide all the 10 characters involved in the match and exactly what has changed since the TM fix - @DarjeloSalas think it's best you leave him too it , you will have an easier time trying to prove the world is flat, OP is not up for having his mind changed or providing any sort of coherent argument with proof of his issue .
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