Forum Discussion
- zidious definitely. zooku is good in many comps but really doesn't bring much to a DN team beyond normal Dooku levels. Zidious though adds way more health and he does a lot of damage, more than Zooku even.
- I want to say siddy but the ole duke is usually a real pain with his counter and lighting where as I can usually take siddy out right away. Although sid is really good on zader team for rancor.
- tyronbiggmsNew SpectatorSid for me, he needs that tankiness and he turns into a GW beast with that TM
Moving this thread on over to Squad and Character Strategy - sid is more useful elsewhere but dooku is the choice if you want to improve arena.
- Dooku does not need a zeta to be effective under DN, you're better off putting it elsewhere. Sid would be a better choice for the zeta of the two but he isn't the greatest under DN.
"TyloRen;c-1207093" wrote:
Sid for me, he needs that tankiness and he turns into a GW beast with that TM
Moving this thread on over to Squad and Character Strategy
+1. I recently zeta'd Sid and he's been one of my most fun zeta's. I don't really use him in Arena but in GW he is a blast.- They are both good under Nihilus lead...
Dooku is almost required on that team and is super annoying under Nihilus (but don't waste a zeta on him)
Sid gets much more useful and significantly stronger with his zeta... in pretty much all scenarios
He's good under Nihilus for his speed and that early expose aoe... I've used that Nihilus led team quite a bit in the past and Sid is probably the best "last slot" character in my opinion
Sid's zeta makes him a dramatically stronger character overall (opposed to Dooku's zeta which is pretty much garbage)
That's my two cents :) - I've been noodling on this same dilema, though arena is my only concern.
Dooku's 15% damage bump on counters should mean more than that in healing. I know I don't get the protection regen under a DN lead, but combined with the crit immunity, and perhaps Sith Trooper as cover, he should be unkillable by traditional means. - I think Im going to go with Sid based on what I'm hearing here. I liked the extra damage and healing for Dooku as well with the crit immunity. But it seems SIDS is better overall and maybe makes his AOE more useful as well. I've been holding it back as more of a heal move since Sid gets killed in Arena so easily. It seems the zeta might keep him alive longer.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,732 PostsLatest Activity: 3 days agoRelated Posts
Recent Discussions
- 3 days ago
- 3 days ago
- 5 days ago
- 6 days ago