"Teague;c-1329809" wrote:
"KyloRey;c-1329800" wrote:
The issue of a squishy NS Zombie is that if she is one-shot, she revives but her taunt goes away. So the next enemy can focus on anyone they want.
IMO, you want Zombie to be as durable as possible so that she soaks up as much damage as possible before dying and then reviving.
Every death, Daka gains 50% turn meter and Ventress 35%. Ventress gets offense buffs stacking until the end of the battle as well. And once the fight becomes just Zombie and Acolyte, the enemy only has one option for attack anyways. And since Luke is so popular and usually fast, he will target Zombie for buff removal and block anyways. In that case, her "death" was essentially just a cleanse of the buff block. Now mod her for speed and she'll be taunting again in no time!!
That is all true. Never thought of those things. The only issue is Ventress' 35% turn meter gain requires a Zeta for it to proc 100% of the time. So you would need to Zeta her Rampage unique along with Talzin's leadership (assuming you are running Talzin lead).
But I imagine a team of Talzin lead, Daka, Asajj, Zombie and NS Alcolyte could be potentially really annoying to face in arena.