Forum Discussion
8 years ago
"SnakesOnAPlane;c-1332824" wrote:"yoda_san;c-1332791" wrote:
"At the end of her turn, and at the start of each encounter, Nightsister Zombie gains Taunt for 1 turn. When Nightsister Zombie is defeated while any other Nightsister allies are active, she is Revived with 100% Health and 25% Turn Meter. This Revive can't be prevented."
"This Revive can't be prevented."
All they need to do is change a couple words to fix this argument:
“When Nightsister Zombie is defeated while any other Nightsister allies are active, another Nightsister Zombie spawns with 100% Health and 25% Turn Meter. This Spawn can't be prevented."
Great idea! I really hope they change it so we don't have to talk about this again and again.
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