Bossk's contract hits don't always count.
Product: Star Wars: Galaxy of Heroes
Platform:Apple iPhone
What type of device are you experiencing the issue with? iPhone SE
OS Version 12.1
Ally Code: (Find it here: http://bit.ly/AllyCode ) 542-895-896
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Sometimes hits which should count towards filling Bossk's contract don't count.
Steps: How can we find the bug ourselves? Use a party with all bounty hunters, for example Bossk lead, Boba Fett, Greedo, Dengar, and Zam. In a match with two enemies that have very close to the same health, target the enemy with slightly more health, then use Bossk's Hunting Party attack.
Connection Type Wifi
Please select your region North America
Country USA
Hunting Party causes Bossk to fire a net which does damage and may stun the enemy, then calls all other bounty hunters to attack. If an enemy has close to the same health as the weakest enemy, when attacking the enemy with slightly more health Bossk's initial attack or one of the early attacks in the sequence of attacks from the other bounty hunters will cause the second weakest enemy to become the weakest (by damaging it) during the turn. Subsequent attacks against that target, as part of the Hunting Party attack, are against the weakest enemy and should count towards the bounty. They do not count. In some cases, where Greedo attacks multiple times, it is possible to have enough attacks to completely fulfill the bounty erroneously not counted. This is a new bug, introduced in the latest patch. It was working correctly before the last patch. Please revert the breaking change so that Bossk's contract and Hunting Party are working correctly again.
- Hey, thanks for the report. We have this flagged as a bug which can occur especially in PVE battles.