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johncuyle's avatar
7 years ago
Solved

Bossk's contract hits don't always count.

Product: Star Wars: Galaxy of Heroes
Platform:Apple iPhone
What type of device are you experiencing the issue with? iPhone SE
OS Version 12.1
Ally Code: (Find it here: http://bit.ly/AllyCode ) 542-895-896
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Sometimes hits which should count towards filling Bossk's contract don't count.
Steps: How can we find the bug ourselves? Use a party with all bounty hunters, for example Bossk lead, Boba Fett, Greedo, Dengar, and Zam. In a match with two enemies that have very close to the same health, target the enemy with slightly more health, then use Bossk's Hunting Party attack.
Connection Type Wifi
Please select your region North America
Country USA

Hunting Party causes Bossk to fire a net which does damage and may stun the enemy, then calls all other bounty hunters to attack.  If an enemy has close to the same health as the weakest enemy, when attacking the enemy with slightly more health Bossk's initial attack or one of the early attacks in the sequence of attacks from the other bounty hunters will cause the second weakest enemy to become the weakest (by damaging it) during the turn.  Subsequent attacks against that target, as part of the Hunting Party attack, are against the weakest enemy and should count towards the bounty.  They do not count.  In some cases, where Greedo attacks multiple times, it is possible to have enough attacks to completely fulfill the bounty erroneously not counted.  This is a new bug, introduced in the latest patch.  It was working correctly before the last patch.  Please revert the breaking change so that Bossk's contract and Hunting Party are working correctly again.

  • Hey, thanks for the report. We have this flagged as a bug which can occur especially in PVE battles.

3 Replies

  • OMEGA_RAZER's avatar
    OMEGA_RAZER
    Seasoned Traveler
    7 years ago

    I would also love some more info from the devs on this nerf.

    If this situation was causing all hits to count then that would indeed be a bug, but from a simple reading of the ability text this change is not a bug fix, this is a straight up nerf.

    If this was the originally intended functionality why has the ability itself contradicted that and has gone unremarked for as long as it has (6 full months)?

    If it was not the originally intended functionality then why is this change being made in the first place?

    Again I would love to know more rationale behind this change since it appears to have not been a bug before it was fixed and now works incorrectly.

  • Mothren's avatar
    Mothren
    7 years ago

    Wording on Bossk's contract says: "Deal Damage to the weakest enemy 10 times".

    It doesn't say "Deal Damage to the weakest enemy at the start of a Bounty Hunter's turn 10 times."

    Some developer explanation on this would be good.

  • CG_MindTricks's avatar
    CG_MindTricks
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    7 years ago
    Hey, thanks for the report. We have this flagged as a bug which can occur especially in PVE battles.

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