Forum Discussion

Beefstu's avatar
7 years ago

CLS ‘Use the Force’ doesn’t always remove 100 turn meter

Product: Star Wars: Galaxy of Heroes
Platform:Apple iPhone
What type of device are you experiencing the issue with? Apple
OS Version Current
Ally Code: (Find it here: http://bit.ly/AllyCode ) Subject
What type of issue do you have? Gameplay
How often does the bug occur? Often (50% - 99%)
Summarize your bug CLS ‘Use the Force’ doesn’t remove 100% (or any) turn meter.
Steps: How can we find the bug ourselves? Normal gameplay. Confirmed by my guild members.
Connection Type Wifi
Please select your region North America
Country United States

Not sure what else to write.  CLS ‘Use the Force’ doesn’t always remove 100% (or any for that matter) turn meter.  It selectively chooses when it’ll work.  I asked my guild if they experience the same and they confirmed. I pay specific attention to it during pvp.

1 Reply

  • GladOS-013's avatar
    GladOS-013
    Hero (Retired)
    7 years ago
    Hi, thanks for the report!

    Unless a skill says "cannot be resisted", any detrimental effect it would apply is subject to a potency/tenacity check. This means that the game checks the relative potency of CLS and the tenacity of his target, and uses those values to determine the percentage chance that the target has to resist. The game will then use a random number generator to determine whether or not the target resists the effect.

    Please note that resisting turn meter reduction effects has a baseline of 15% chance to resist, and cannot be reduced below that regardless of potency or tenacity levels.

    So CLS might not reduce turn meter when:
    1) The target resists the turn meter reduction effect
    2) The target evades the attack

    I hope this helps!

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