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I tried again with the same exact team but removed the "Ruthless Debilitation" data disk. And no issues. So there appear to be a bug wirh that data disk and Beq.
- 3 months ago
This is the same issue that existed with Anakin's Starfighter or any other time they implement a mechanic that saviors when someone hits 1% health. They set some threshold in the game, and until you cross the threshold, the savior mechanic doesn't release. SO when you have ruthless Debilitation on, you have healing immunity so Beq never heals above the threshold and so he can never untrigger it. He just remains in the 'I haven't gained health to come back out of it' state and thus never dies. It's sad that they have this issue literally every time they implement this mechanic. Instead of checking the number of turns the unit has taken since the mechanic has activated, they use this and it always backfires spectacularly like this. As a software engineer, I'm disgusted by CG's inability to learn from past mistakes.
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