Forum Discussion
6 years ago
@CG_SBCrumb I have been independently trying to debug the crashes since they started happening many months ago, when i posted them originally for iphone 6S and found it was the iOS watchdog killing the app due to CPU usage. Since then I have been looking into it more and more. I know everyone is going to hate me for saying this, but I don’t believe its SWGOHs fault. I think its Unity and/ or iPhone. It seems these older mobile devices cant handle the graphics and data. The iphone 7 had an upgraded ARM which is more than capable, but older devices are outdated. This is also evidenced by other apps of similar design using Unity. Both the TMNT app and MSF app crash even more than SWGOH, and in the same manner on my iphone 6S. You may want to pass the word along to explore this possibility, so you dont end up on a snipe hunt. It would also make sense that the crash rate would drastically increase during GAC and Geo TB, as this is a drastic increase in graphics and data. Hope this helps! Personally, I am just going to start looking for an iphone 7.
- 6 years ago
my phone was an iPhone X, so my issue was not due to an older phone model