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Re: Can't ignore taunt to target unit with Shatterpoint

Funny, I and several others in my guild were able to replicate this exact same issue. I have used Mace against many teams and never had this issue, but ran into it in GAC against a Maul led Mandalorian team just like the first person reported. I seriously doubt several people would encounter this exact same issue by coincidence if it wasn't a real bug. Maybe you need a better team to replicate these issues?

I suspect it has something to do with Maul lead ability to move taunt around to the healthiest ally and dispel debuffs on that ally. So the shatterpoint is getting soft-dispelled in the code even though it shouldn't because it is still Mace's turn - or something like that. I specifically brought Mace in against the Mandalorian team so that I could around that Maul taunt effect. 

My team: GMY lead, Jolee, Barriss, Mace, Moff Gideon

Enemy team: Maul lead, Bo Katan, Canderous, Armorer, Mandalorian (Beskar Armor)

Once you or your team figures this out, I would like to be compensated as I likely lost this GAC because of that. If you follow that as a guide, you shouldn't need a video. I don't have the time to compress a video to half a MB as is limited by this tool. 

1 Reply

  • EA_Gunner's avatar
    EA_Gunner
    Icon for EA QV Team rankEA QV Team
    4 years ago

    hey @furyousgeorge74 

    Do you and your guild members experience the issue only in GAC or also in the squad arena??

    EDIT: Thanks for the additional information. We flagged the report and are investigating the source. The issues occur in GAC but seem to work as intended in Squad Arena.

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