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Re: Detonators on raid adds not triggering Zam's leader ability

Hi @crzydroid and thank you for the report.

We've tested this today and even with the Assassin and Marauder killed and respawned the Bounty Hunters correctly recovered Health and Protection upon exploding detonators.

Was there a different behavior when Zam made them explode using "Detonating Shot"? We've tested both scenarios and the result was the same but wanted to cover all the scenarios with you.

6 Replies

  • crzydroid's avatar
    crzydroid
    Hero (Retired)
    7 years ago

    Pretty sure I exploded them all with Zam basic. Was looking at Greedo's protection in particular. I retreated and entered several times to same result. Adds were not there when I entered. I will see if I can replicate next Sith raid.

  • EA_HighCommand's avatar
    EA_HighCommand
    Icon for EA QV Team rankEA QV Team
    7 years ago

    Mhhh we didn't use Greedo (went with Zam, Bossk, Dengar, Boba and IG-88) so gonna give it another go.

  • crzydroid's avatar
    crzydroid
    Hero (Retired)
    7 years ago

    Well, I was not able to replicate myself. I had retreated and rechecked the first time to make sure I wasn't seeing things though.

    The only difference was the second time, the round did start with the adds there. I was not able to satisfactorily do a set up run where I killed the adds without them being recalled before Sion killed me, at least not without doing significant damage to the boss and violating raid rules.

  • EA_HighCommand's avatar
    EA_HighCommand
    Icon for EA QV Team rankEA QV Team
    7 years ago

    Hi @crzydroid and thank you for the update.

    If you experience it again, please let us know. For now, since we weren't able to reproduce it either, let's consider it a one-time occurrence =).

  • crzydroid's avatar
    crzydroid
    Hero (Retired)
    7 years ago

    Alright, noticed that after my regular p2 run, there were no adds present, so I sent the Zam team in again.

    Here is the video:

    https://youtu.be/4zsw0tSetPE

    I detonate some on the adds using Zam's basic, and then later in the video two go off on their own. Neither results in protection restore. I didn't get it in this video, but in an earlier attempt to set up, I detonated a thermal on Sion and it worked like it should. So it only appears to happen if you start the match without the adds there.

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