Forum Discussion
7 years ago
It’s definitely functioning differently. I think it’s actually working properly now. According to the abilities taunt should be up even if pain is cleansed.
- 7 years ago
Seems like that would be a sneaky bug fix if this is how it's actually intended to be, months and months after the fact. This makes Traya unique a lot less useful. Being that it wasn't included in the list of bug fixes, it is likely a bug. Why did the order of Sion's unique switch with Traya's unique now? Both state actions at the beginning of the turn. Traya's was happening first since initial release.
- CG_MindTricks7 years ago
EA Staff (Retired)
Hi all, thanks for the report. We flagged this for review.- ApprovedAnonymous7 years agoI am having the same issue. Against certain team compositions and mod sets this is a huge disadvantage and change to how traya lead has been working against enemy sion since release.
- 7 years agoIt's definitely not working properly because the behavior is inconsistent depending on if you're attacking or defending. I.e. Enemy Sion will taunt after ally Traya cleanse, but your own Sion will not taunt after enemy Traya cleanses.
Bugs like this one are unacceptable in title releases. Was this update even tested?
Featured Places
SWGOH Technical Issues
Get help and discuss troubleshooting for Star Wars: Galaxy of Heroes with other players.Latest Activity: 49 minutes agoCommunity Highlights
- EA_Lanna30 days ago
Community Manager
- EA_Lanna6 years ago
Community Manager